SCI Programming => SCI Development Tools => Topic started by: Uhfgood on March 13, 2017, 06:48:17 PM
Quick question, could I modify the interface in SCI Companion so that I could only use one button, or a verb coin or whatever. (For instance get rid of the right click menu) or do stuff like remove the icon bar? (Lucasarts the dig used a single cursor, and MI3 and Full Throttle used a verb coin where you pressed the left mouse button and a menu popped up)
Is that possible in Sci Companion?
You could, considering the iconbar and mouse behavior is 100% scripted. The difficulty is in actually doing it, considering the template is rather large.
I've been trying to do the same thing - right now I can't even get a button to work, though I can draw one to the screen. It's just not clickable yet. The template code for drawing the interface has a lot of assembly in it, too, so I can't make head nor tail of how you're supposed to do it.
I'm sure if it was hacked at for a while we could figure out how to seperate out all the mouse handling and interface handling code so we could make our own, but there just isn't enough documentation on it to make it happen yet. I'll continue trying to figure it out.
If you want a version without asm blocks, might I suggest looking at the leaked Sierra files, such as ICONBAR.SC (http://helmet.kafuka.org/sci/original/SCI16/SYSTEM/ICONBAR.SC)?