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SCI Programming => SCI Syntax Help => Topic started by: gumby on September 07, 2017, 05:04:09 AM

Title: Background scrolling
Post by: gumby on September 07, 2017, 05:04:09 AM
I'm trying to create in-game mapping functionality, but a single 320x200 pic is just too small - I figure I need about 4 times the size of a standard room pic. Anyone know of a SCI1.1 game that implemented room pic scrolling that I could decompile to see how they did it?  Or if there is another way of accomplishing this in a similar manner?
Title: Re: Background scrolling
Post by: lskovlun on September 07, 2017, 08:07:02 AM
Do you need actual real-time scrolling, or can you fake it with some arrow icons and the scrolling DrawPic styles?
Title: Re: Background scrolling
Post by: MusicallyInspired on September 07, 2017, 09:18:10 AM
I think only SCI32 can do the actual scrolling screen thing (horizontally, anyway), but using a trick like lskovlun mentioned might work.
Title: Re: Background scrolling
Post by: gumby on September 07, 2017, 09:36:15 AM
Do you need actual real-time scrolling, or can you fake it with some arrow icons and the scrolling DrawPic styles?

Doesn't need real-time, so that should work.  Thanks.