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AGI Programming => AGI Development Tools => Topic started by: AGKorson on March 14, 2019, 12:37:09 AM

Title: WinAGI Version 1.2.3 Is Available!!!
Post by: AGKorson on March 14, 2019, 12:37:09 AM
After a long, long hiatus, an updated version of WinAGI is finally available. This release adds a ton of new features and improvements, as well as fixing a lot of bugs.

You can download the install file from the AGI Wiki WinAGI Page (http://agiwiki.sierrahelp.com/index.php?title=File:WinAGI_1_2_3.zip).

It includes AGI version 2 and version 3 templates (THANK YOU to Eric Oakford for your help!) that were written in WinAGI. I encourage everyone to check it out, as the enhancements to the various resource editors, and other tools (such as the Layout Editor and the built-in support for ScummVM, DosBOX and/or NAGI to allow for easy testing of games during development, to name just two) make this the best AGI game development tool ever produced. I would be happy to answer any questions regarding capabilities and usage of WinAGI.

I hope that you find this to be a useful tool, and that it encourages the creation of more fan based AGI games.

Enjoy!
Title: Re: WinAGI Version 1.2.3 Is Available!!!
Post by: AGKorson on March 14, 2019, 12:42:40 AM
Well, that was just a bit anti-climactic. For some reason, I am unable to upload the install file. Until I can figure that out, here is a link to the file that should work:


If I can figure out what the problem is, I'll update the original post to include the file itself instead of a link.


The install file is now available from the AGI Wiki WinAGI page (http://agiwiki.sierrahelp.com/index.php?title=File:WinAGI_1_2_3.zip).
Title: Re: WinAGI Version 1.2.3 Is Available!!!
Post by: Collector on March 14, 2019, 09:42:16 AM
I was looking to see how to upload a new tool, but what I found only lets me edit the entry for the old version. You could upload it to the Wiki in the mean time. If you want an account, PM me with an email you wish to use.
Title: Re: WinAGI Version 1.2.3 Is Available!!!
Post by: Collector on March 15, 2019, 06:22:52 PM
I adjusted the formatting of the WinAGI entry on the Wiki for consistency, but did not change any of your content. I also uploaded the installer to the page. You will want to update the screenshot to one of the new version. If you mean for this to be open source you will find a link below the installer to add the ZIP.

Now that you have an account, feel free to make any other additions or updates to the Wiki you wish.
Title: Re: WinAGI Version 1.2.3 Is Available!!!
Post by: Scavenger on March 20, 2019, 10:39:49 AM
Hey, I'm loving this new version of WinAGI, and I'm really looking forward to using it to make an AGI game!

Are there any keyboard shortcuts for the View editor, though? For going back and forth between frames in a loop and so on, the help file doesn't seem to have them and I can't find any.
Title: Re: WinAGI Version 1.2.3 Is Available!!!
Post by: AGKorson on March 20, 2019, 06:47:02 PM
Hey, I'm loving this new version of WinAGI, and I'm really looking forward to using it to make an AGI game
Thank you, I'm glad you like it. I would love to see some new games created with WinAGI. I found it much easier to write the tool than to use it!

Are there any keyboard shortcuts for the View editor, though? For going back and forth between frames in a loop and so on, the help file doesn't seem to have them and I can't find any.
You're right, the Help file isn't helpful on that issue. Sorry about that.

But there is a way to use the keyboard to change the selected loop/cel. Use the TAB key to bring the view tree into focus (you can tell it has the focus because the selected item will be highlighted in blue instead of gray). Then you can use up/down and left/right to move through the loops and cels.
Title: Re: WinAGI Version 1.2.3 Is Available!!!
Post by: Scavenger on March 20, 2019, 07:20:12 PM
You're right, the Help file isn't helpful on that issue. Sorry about that.

But there is a way to use the keyboard to change the selected loop/cel. Use the TAB key to bring the view tree into focus (you can tell it has the focus because the selected item will be highlighted in blue instead of gray). Then you can use up/down and left/right to move through the loops and cels.

Would it be possible to add dedicated keys for going back and forth between frames? When I animate, I need to be able to quickly flip the frames and draw without going through menus. I also have a macro keyboard I use, so I can bind shortcuts to keys on it when my laptop is in tablet mode (and the regular keyboard isn't available). Adding it would make it significantly quicker and more comfortable to animate views.
Title: Re: WinAGI Version 1.2.3 Is Available!!!
Post by: Collector on March 20, 2019, 09:45:58 PM
I noticed that you added a link for "set.pri.base" on the WinAGI page. Would you mind creating the entry for it on the Wiki? Just click on the link and and you should be able to create it.
Title: Re: WinAGI Version 1.2.3 Is Available!!!
Post by: AGKorson on March 21, 2019, 03:42:09 PM
I noticed that you added a link for "set.pri.base" on the WinAGI page. Would you mind creating the entry for it on the Wiki? Just click on the link and and you should be able to create it.
I was planning on updating all the AGI commands at some point, using the WinAGI help file as the baseline. I'll add the set.pri.base one today.
Title: Re: WinAGI Version 1.2.3 Is Available!!!
Post by: AGKorson on March 21, 2019, 03:59:10 PM
Would it be possible to add dedicated keys for going back and forth between frames? When I animate, I need to be able to quickly flip the frames and draw without going through menus. I also have a macro keyboard I use, so I can bind shortcuts to keys on it when my laptop is in tablet mode (and the regular keyboard isn't available). Adding it would make it significantly quicker and more comfortable to animate views.
I am not currently planning an update to WinAGI any time soon. Ideally, I'd like to either port it to a more modern development platform, or incorporate it's features into the AGI/SCI Developer project. But that all depends on how much free time I have in the near future. I'll add this to my WinAGI 'TO DO' list, but I can't make any promises.
Title: Re: WinAGI Version 1.2.3 Is Available!!!
Post by: Collector on March 22, 2019, 01:04:44 PM
I was planning on updating all the AGI commands at some point, using the WinAGI help file as the baseline.

That would be great. I still have to "wikize" the official AGI documents and add them, but have had so much else to do lately.