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General and Everything Else => The Games and other Sierra Adventure stuff => Topic started by: klownstein on February 26, 2011, 10:20:42 PM

Title: Adventure Game Interpreter Combat
Post by: klownstein on February 26, 2011, 10:20:42 PM
I just finished an AGI Game titled Adventure Game Interpreter Combat and submitted it to be hosted on this site.  I made the game to compete in a 'versus' competition hosted on www.tigsource.com that ends tomorrow and thought, if I hosted it here, it might create some more interest in SCI/AGI programming.  Check out some screenshots at:

https://sites.google.com/site/klownstein/agi-combat

-klownstein
Title: Re: Adventure Game Interpreter Combat
Post by: lance.ewing on February 27, 2011, 01:48:58 AM
Cool idea. I've been thinking about what would be good ideas for the monthly programming competition and a fighting game theme was one thing that came to mind.
Title: Re: Adventure Game Interpreter Combat
Post by: Cloudee1 on February 27, 2011, 02:45:33 AM
I'll aprove it tomorow sometime, as soon as I lug my laptop to the closest wi-fi
Title: Re: Adventure Game Interpreter Combat
Post by: gumby on February 27, 2011, 07:08:45 AM
Very nice.  I like it that you used characters from the original games - it gives it a lot of appeal.
Title: Re: Adventure Game Interpreter Combat
Post by: Cloudee1 on February 27, 2011, 05:43:50 PM
Alright, the game has been approved and is now available for download
Title: Re: Adventure Game Interpreter Combat
Post by: klownstein on February 28, 2011, 12:31:16 AM
Alright, the game has been approved and is now available for download

Thanks for doing that!  Now back to the grindstone with my other AGI project, The Gourd of the Beans.
-klownstein