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Community Affairs => SCI Community News => Topic started by: Cloudee1 on March 21, 2011, 07:26:32 PM

Title: And so come the rest of the AGI games...
Post by: Cloudee1 on March 21, 2011, 07:26:32 PM
So with Klownstein's submission of an AGI game, our cherry has been broken so to speak. One little ol AGI game just does not seem right... The uploading has begun. Every few days or so, I plan to find enough time to get a few AGI games up on the board and running.

I have done a little work on the fangames page getting ready, I still need to add in the bit with the pagination, but the sorting bit up top works great and with a little highlighting and the title area matching your search query, it doesn't seem so bad.

There's a couple of little agi, sci pics I forgot to copy onto my flashdrive that will also help to distinguish between the two types of games when they are listed together. But I guess that is just something to look forward to  :P

Oh yeah, I almost forgot, the game authors name is also a link to display all of the games that they are credited with creating, thought that was a nice addition. Anyway, stay tuned, stay posted, there are alot of games coming real soon. But for now, here's just a few to get you in the mood.
Title: Re: And so come the rest of the AGI games...
Post by: Collector on March 21, 2011, 09:03:49 PM
Do you want the archive of the AGI games that ScummVM.org has that I fixed? It is about 190 games.
Title: Re: And so come the rest of the AGI games...
Post by: Cloudee1 on March 21, 2011, 10:33:31 PM
Probably... but there isn't a big rush on it I've got my hands full with the ones I can get. screenshots are eating up my time,  and  hopefully most of the  games will  be represented already... but probably
Title: Re: And so come the rest of the AGI games...
Post by: Collector on March 22, 2011, 04:18:10 AM
What is the size limit for uploads here? the 7z is 15 MB.
Title: Re: And so come the rest of the AGI games...
Post by: Cloudee1 on March 22, 2011, 05:20:25 PM
As long as my crappy upload script, I mean that well oiled piece of programming can handle it, the size shouldn't be a problem. 

On a side note, I have pretty much finished the A's and B's, they should be available now, also the pagination is in place and currently 18 games are displayed per page... So on we march.
Title: Re: And so come the rest of the AGI games...
Post by: Collector on March 23, 2011, 12:51:09 AM
Keeps crapping out.
Title: Re: And so come the rest of the AGI games...
Post by: Cloudee1 on March 23, 2011, 11:05:47 AM
That figures... for now though I, betting most of them are duplicates of what I've got. May need to just fill in a couple of holes when it's all done.

Which by the way, I am now pretty much through the C's and D's...
Title: Re: And so come the rest of the AGI games...
Post by: Collector on March 23, 2011, 10:38:38 PM
When I get a chance I'll host it on my server. You can grab it from there. Give me a reminder if I don't get to it soon.
Title: Re: And so come the rest of the AGI games...
Post by: lance.ewing on March 24, 2011, 02:57:04 AM
I was just thinking that at some point it might be good if each game showed along side it some basic stats, e.g. how many pictures, views, sounds, and logics it contained. From this someone browsing through the list could see at a glance what games were more complete. I know this is something I've wondered.
Title: Re: And so come the rest of the AGI games...
Post by: Cloudee1 on March 24, 2011, 11:22:46 AM
Hey Lance, there's actually a short, medium,long option on the upload form... I just haven't had a reason to sort by them until now. And there's no chance it's accurate now... a lot of details need sorted out. Number of logics, etc might be overkill. By the way Ruby Cast looks great, plan to give it a real go through if I get all of this done.
Title: Re: And so come the rest of the AGI games...
Post by: Collector on March 26, 2011, 12:36:46 AM
Here:

http://sierrahelp.com/download.php?file=Files/Other/AGIFanmade.7z
Title: Re: And so come the rest of the AGI games...
Post by: lance.ewing on March 26, 2011, 01:57:16 AM
Hey Lance, there's actually a short, medium,long option on the upload form... I just haven't had a reason to sort by them until now. And there's no chance it's accurate now... a lot of details need sorted out. Number of logics, etc might be overkill. By the way Ruby Cast looks great, plan to give it a real go through if I get all of this done.

I wish I had finished The Ruby Cast. I had big plans for it. The whole game was worked out on paper but I think the size of it was too daunting. When I started writing it, I had a lot of time on my hands but now I find it hard to find a few minutes simply to write this post! - You might be a bit disappointed when you play it. There aren't very many puzzles. It is more an explore and pick things up type of demo. There are a couple of ways to die I guess. - When I released it it was one of the first AGI demos and quite good at the time. Then Dave's Quest was released and I was in complete awe.
Title: Re: And so come the rest of the AGI games...
Post by: lance.ewing on March 26, 2011, 02:05:52 AM
Here:

http://sierrahelp.com/download.php?file=Files/Other/AGIFanmade.7z

I also have a large package of AGI fan made games that I downloaded from the net about 6 months ago. It is probably the same package, but once all the games have been uploaded, I can take a look to see if there are any differences.

It looks like the file I have is called agi-fanmade.tar.gz and is 28.6 MB.
Title: Re: And so come the rest of the AGI games...
Post by: lance.ewing on March 26, 2011, 02:08:27 AM
This suggestion might be a much bigger task, but since Martin Kool has made his AGI to Javascript converter free for download, we could in theory convert all the fan made games and make them playable online. I've never tried out the converter, so don't know if this is fairly complex or not.
Title: Re: And so come the rest of the AGI games...
Post by: Collector on March 26, 2011, 02:30:29 PM
It is the same package, but the original tar.gz has some illegal characters in some of the folder names (for Windows). I used 7Zip to rename them so that all of games can be extracted on Windows. 7Zip also made for a smaller package. I got it from the ScummVM forum and had offered the fixed package there, but they seemed to not care if it worked on Windows or not.
Title: Re: And so come the rest of the AGI games...
Post by: Cloudee1 on March 27, 2011, 09:35:32 PM
Alright, I snagged it and yeah it seems to be the same group that I've been working on.

I didn't reaise your file wasn't a zip file, my upload script would, or rather should have stopped it anyway, so even if the crappy server would have taken it, my form wouldn't have in the end...

By the way Lance, where did you say that converter was... it just sounds like a cool tool to have laying around

By the way, update on the game uploading, I should now be pretty much through the G's with a quick pincer move, getting me up from Z through the T's.... Meaning that H-S and it's done... about another 50 games.

Man ya'll been busy on the AGI front over the years.
Title: Re: And so come the rest of the AGI games...
Post by: lance.ewing on March 28, 2011, 02:06:13 AM
Alright, I snagged it and yeah it seems to be the same group that I've been working on.

I didn't reaise your file wasn't a zip file, my upload script would, or rather should have stopped it anyway, so even if the crappy server would have taken it, my form wouldn't have in the end...

By the way Lance, where did you say that converter was... it just sounds like a cool tool to have laying around

By the way, update on the game uploading, I should now be pretty much through the G's with a quick pincer move, getting me up from Z through the T's.... Meaning that H-S and it's done... about another 50 games.

Man ya'll been busy on the AGI front over the years.

It looks like the converter focusses solely on the conversion of logics to Javascript. All the other resources are handled by WinAGI (see document link below):

http://code.google.com/p/sariendotnet/source/browse/trunk/convert/readme.txt

And this is the link to the open source project:

http://code.google.com/p/sariendotnet/
Title: Re: And so come the rest of the AGI games...
Post by: lance.ewing on March 28, 2011, 07:02:30 AM
A smallish correction to what I said above. I think the converter probably does convert the pics and views but takes as input the files extracted using WinAGI. That makes a lot of sense now that I've thought about it. Better to work directly on the extracted files rather than deal with the VOLs.
Title: Re: And so come the rest of the AGI games...
Post by: Cloudee1 on April 11, 2011, 07:17:56 PM
Ok, I had hit the ground running and started off great, then I got distracted by working on one of my own sci games and fell behind on making screenshots. I have done up of few of them and just in case you were needing an AGI fix, they are now available.

While not everything is done yet, We are now listing most games from a-i and r-z all that is left now are the j-q's

One thing that I am having trouble with, Star Pilot Bigger Fish, does anyone have a copy that will actually play under scumm. So far all I can get it to do is hang up prior to loading...
Title: Re: And so come the rest of the AGI games...
Post by: Raf on April 26, 2011, 10:09:19 AM
Why not try Nagi? If it doesn't run on Nagi, it's broken. If it doesn't run on Scumm, maybe it isn't compatible.
Title: Re: And so come the rest of the AGI games...
Post by: Cloudee1 on December 23, 2012, 03:06:12 PM
Hooray!!!!

There may be a couple of stragglers here and there that I missed, but for the most part, all of the AGI games that were on my initial list have now been uploaded and are ready for download.

Granted I still have a problem getting Star Pilot: Bigger Fish up and running. But beyond that, I have finally completed a major task.

Maybe in a couple of weeks I'll go out and look for those stragglers, but for now, it's done.
Title: Re: And so come the rest of the AGI games...
Post by: Collector on December 23, 2012, 06:46:29 PM
Did you get that zip of all of the known AGI fan games that someone put up on the ScummVM board?

One thing that I think would be good would be to have some way of filtering the SCI games from the AGI while browsing the games.
Title: Re: And so come the rest of the AGI games...
Post by: Cloudee1 on December 23, 2012, 11:33:19 PM
There is a way to sort out just the sci or agi games.

At the top of the games listing, on the right you can select demo, competition, complete or all... in the middle you can select agi, sci, or both... and at the right you can sort by title, date, number of downloads, or rating.  By default the games that are listed are all types, all engines, and by highest ratings. Just a couple of clicks though and you'll be down to whatever it is you are looking for. Also, if you click on a game author's name, then it will just limit it to the games that they have made. It looks like Robin (http://sciprogramming.com/fangames.php?author=Robin Gravel) and Eigen (http://sciprogramming.com/fangames.php?author=Eigen Lenk) are in the lead.

I have a couple of different zip files that contained a lot of the agi games. Looking over the scumm wiki though, there are some listed that I didn't have a copy of. It may be that they are just lost, but that's what I mean by stragglers.
Title: Re: And so come the rest of the AGI games...
Post by: Collector on December 24, 2012, 11:43:42 AM
That zip by someone not on Windows contains a couple of games named with illegal characters and must be renamed before extraction.
Title: Re: And so come the rest of the AGI games...
Post by: Cloudee1 on December 24, 2012, 05:00:09 PM
I checked back through and found the 7z link to the set you were referring to at shp and yes, that is one of the zip files that I have been working against.
Title: Re: And so come the rest of the AGI games...
Post by: Collector on July 21, 2013, 05:45:18 PM
Does anyone have any contact information for Chris Cromer? I know that others have tried around the time that agigames.com went belly up, but I would like to see if he still had the database for the AGI Wiki to restore and host it. Scummvm.org has part of it, but is is missing a fair bit and has been made rather ScummVM centric, and less AGI game developer oriented. It is also read only to all but ScummVM devs.

I have been trying to pull some of the pages from the Wayback, but that is tedious and is missing the images and some entries. My interest is still primarily SCI, but I don't like how AGI is slipping away.