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Messages - MusicallyInspired

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1
The code I'm talking about being global wouldn't handle the actual room changing. Just changing the cursor VIEW when hovering over certain colours (for turning around, grabbing something, looking up/down, etc).

2
Yeah, that's exactly what I said above with my water-wading Region script in KQ2SCI. I think we're on the same page....I still don't understand why you brought up control colours being room specific though. The colours themselves, yes. I'd just draw them on every picture. But the code can be handled globally.

3
We need SCI-themed emotes here. :P

4
Ohhh neat.

You usually have one picture per room, right? And it's the pictures that determine which control colors go where, right?

Well yeah, but that's for the colour data itself. I'm just talking about referencing it; triggering certain actions based on its existence. I don't need the same exact colours/polygons on every screen. In fact I don't want that.

5
SCI Syntax Help / Re: Interface overhaul/stripdown (like Myst)
« on: Yesterday at 04:16:56 PM »
I guess what I'm getting at is I don't understand how control colours would be "more room-specific."

6
SCI Syntax Help / Re: Interface overhaul/stripdown (like Myst)
« on: Yesterday at 01:54:38 PM »
I mean, there are only 16 colours. I used region scripts which are spread across multiple rooms for handling changing Graham's VIEW as he wades in and out of the water in KQ2SCI.

7
SCI Syntax Help / Re: Interface overhaul/stripdown (like Myst)
« on: Yesterday at 08:17:05 AM »
If I put code in a public method to watch for certain control colours it shouldn't matter, should it?

8
SCI Syntax Help / Re: Interface overhaul/stripdown (like Myst)
« on: August 15, 2017, 04:35:33 PM »
Like the actual DoVerbCode of Feature itself not an override from an object based on Feature? This could work as I'd have basically the same actions across every room. I'll probably replace polygons with colours in this case because that's easier to check for rather than polygons which are specific to each room, yes? This would also solve my "click on nothing" problem.

9
SCI Syntax Help / Re: Interface overhaul/stripdown (like Myst)
« on: August 14, 2017, 09:48:54 PM »
Is there a function built into Feature to be able to change the cursor to another certain VIEW ONLY when hovering over a priority/control colour or polygon? I'm looking but it's not obvious to me if it's there. Or will I just have to handle the room's doit method manually for something like that?

EDIT: Another question. I'm successfully moving around from room to room (or should I say step to step and perspective to perspective) with interacting with polygons as verbs. However, I'm trying to figure out how to simply interact with explicitly nothing. That is, when I'm not clicking on any polygons it performs a certain action which doesn't take place if I'm not hovering over a polygon. Or would I be better off using control colours for this instead of polygons?

10
SCI Syntax Help / Re: Interface overhaul/stripdown (like Myst)
« on: August 09, 2017, 04:47:06 PM »
Thanks, guys.

11
If you have another program that can view them, you should just be able to copy paste into a view in SCI Companion (assuming that program can copy an image onto the clipboard).

Indeed. I can and did for ICO files, but for some reason GIMP will not open the CUR files I'm trying to access. I had to use an online converter to convert them to BMP first. Must be an old version of CUR files or something. So I've found a way for now anyway.

Either way, the functionality would be welcome, similar to the ability to import TTF fonts as FONT resources.

Quote
Not that I recall...

Must be thinking of something else then.

12
"DOS app". That rubs me the wrong way. :P (those two terms together, not DOS programs themselves)

13
SCI Syntax Help / Re: Interface overhaul/stripdown (like Myst)
« on: August 06, 2017, 11:10:10 PM »
That's why I was just thinking of simplifying the process and handling evMOUSEBUTTON events manually when hovering over certain polygons. I don't need all those verbs. I just need "when mouse hovers here, change cursor VIEW and do a thing when clicks."

14
SCI Syntax Help / Re: Interface overhaul/stripdown (like Myst)
« on: August 06, 2017, 09:48:12 AM »
Perhaps I'm not being clear. I don't want to strip the functionality out of the verb scripts per se or actual Print box code, I just don't want multiple icons accessible (or the impression of it) and I just won't display any text ever.

15
SCI Syntax Help / Re: Interface overhaul/stripdown (like Myst)
« on: August 05, 2017, 09:15:36 PM »
Ah that will indeed be very handy thank you! I must have missed this. Or forgot about it. Hopefully I can transcribe the NSEW functionality to multiple polygon shapes on each screen.

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