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Messages - MusicallyInspired

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1
Agh I'm so sorry. I haven't had a chance to fire this up at all yet. Bust all weekend. I'll try to fit in some time at work this week (since it's our dead season).

2
Ah been absent for a few days missed this! PMing.

3
Clever approach, for SCI.

4
SCI Syntax Help / Re: Memory Fragmentation in QFG2
« on: November 19, 2017, 01:22:50 AM »
Hold down both SHIFT keys plus the "-" symbol on your numpad to being up the SCI debug.

5
Ah, ok. No problem about the wait!

6
Sure! I can try to find some time to test it out this weekend.

7
Everything-Else / Seinfeld P&C (Roland MT-32)
« on: September 22, 2017, 01:40:30 AM »
So who here hasn't seen Jacob Janerka's 8-bit Seinfeld adventure game mockup graphics? He's kind of putting together a little game on the side. I rendered the Seinfeld theme through an MT-32 and made a little tribute video to his work. Check out more of his stuff @ParadigmGame on Twitter. Also his game Paradigm is on Steam, GOG, and Humble.


8
SCI Syntax Help / Re: Background scrolling
« on: September 07, 2017, 09:18:10 AM »
I think only SCI32 can do the actual scrolling screen thing (horizontally, anyway), but using a trick like lskovlun mentioned might work.

9
Ooo neat. Taken from vocab is nice.

10
Yeeeeey

11
I want it.

12
I love this. Can this be made modular and customized to any game?

13
SCI Syntax Help / Re: Interface overhaul/stripdown (like Myst)
« on: August 17, 2017, 01:27:29 PM »
The code I'm talking about being global wouldn't handle the actual room changing. Just changing the cursor VIEW when hovering over certain colours (for turning around, grabbing something, looking up/down, etc).

14
SCI Syntax Help / Re: Interface overhaul/stripdown (like Myst)
« on: August 17, 2017, 11:00:37 AM »
Yeah, that's exactly what I said above with my water-wading Region script in KQ2SCI. I think we're on the same page....I still don't understand why you brought up control colours being room specific though. The colours themselves, yes. I'd just draw them on every picture. But the code can be handled globally.

15
We need SCI-themed emotes here. :P

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