Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Godzilla

Pages: [1]
1
AGI Syntax Help / Re: N00b here.....
« on: June 13, 2014, 09:45:55 AM »
Anyway, maybe it's cause of Win8 problem. I really don't know. I really don't care anymore. :)


I have a stupid question: King's Quest V was released in 2 versions. EGA and VGA. Both used the same, 320x200, resolution. The first with 16 colors and the second with 256 colors. But.......why the art in the EGA version of King's Quest V is MUCH better than in for example, King's Quest IV, since both use the same resolution and the same number of colors? Is that something I don't understand OR it was just a matter of choice and artists' capabilities?

2
AGI Syntax Help / Re: N00b here.....
« on: June 12, 2014, 03:22:55 PM »
Collector, I followed your instructions line by line. The result is the same. Here are the photos to prove it. Anyway, I am bored and tired of AGI. I will turn to AGS. Thank you very much for everything.

3
AGI Syntax Help / Re: N00b here.....
« on: June 12, 2014, 01:13:07 AM »
finished....

4
AGI Syntax Help / Re: N00b here.....
« on: June 12, 2014, 01:11:33 AM »
2 pictures yet....

5
AGI Syntax Help / Re: N00b here.....
« on: June 12, 2014, 01:10:26 AM »
5 pictures yet....

6
AGI Syntax Help / Re: N00b here.....
« on: June 12, 2014, 01:09:10 AM »
Okay, using "picture 1, picture 2, picture 3 etc, explain me WHAT do I have to COPY and WHERE in order things to work.

(BTW, I uninstalled everything from WinAGI and made a new fresh install)

7
AGI Syntax Help / Re: N00b here.....
« on: June 11, 2014, 03:30:58 PM »
How can I sent/show pictures (.jpeg) in here?
I have made 8 "prtScrn" images of my monitor screen so you would be able to see what I can see and maybe you can explain me better what I have to do, because -although I am a native Greek- all these ..... look Greek to me. :D :D

8
AGI Syntax Help / Re: N00b here.....
« on: June 11, 2014, 09:37:01 AM »
Thanks for the reply. Yesterday night I found another way to enlarge the font size. Ctrl+Shift+< or >.

As for the Visual Basic syntax I wasn't planning to use it at all.

But I am still worrying about the templates. Anyway, my question is: Will that "problem" affect any future game I will create (from a blank project)?


9
AGI Syntax Help / Re: N00b here.....
« on: June 10, 2014, 09:06:02 AM »
:D :D I can't believe it. I chose to make a new game from blank. I opened the logic window and.......I just realized that the letters are sooooo small, i can't even see them. I tried to use the magnifier but the problem is not solved. Furthermore, I see no button to enlarge the font size. :D

(I think this is the way of my laptop to say....."Man, use Adventure Game Studio, not this program!!!" :D :D :D)

10
AGI Syntax Help / Re: N00b here.....
« on: June 10, 2014, 08:24:07 AM »
Yes, I did that. For example, my files in the subfolder "Version3" are the following:
WORDS.TOK
VOL.0
VIEWDIR
TEMPLT
TEMPLT
SNDDIR
PICDIR
OBJECT
LOGDIR
globals.txt
AGI.EXE
AGIDATA.OVL
CGA_GRAF.OVL
EGA_GRAF.OVL
HGC_GRAF.OVL
HGC_OBJS.OVL
IBM_OBJS.OVL
JR_GRAF.OVL
VG_GRAF.OVL
and the subdirectory, named "Resources"...... but still doesn't work :)

anyway, IS that something important, in case I will never manage to use the templates?

If I try to make a game from scratch will that affect my game????

11
AGI Syntax Help / Re: N00b here.....
« on: June 09, 2014, 01:52:55 PM »
I take the same message. :(

12
AGI Syntax Help / Re: N00b here.....
« on: June 09, 2014, 12:50:27 PM »
Hmmm, when I open the directory "Templates" in the WinAGI directory, I see 4 sub directories: Version 2, Version2VB, Version3, Version3VB.
(Version2VB and Version 3VB stand for Visual Basic type of syntax)

Then, when I open -for example- Version2 template sub folder, I see the following set of files:
WORDS.TOK,
VOL.0,
VIEWDIR,
TEMPLT,
TEMPLT,
SNDDIR,
PICDIR,
OBJECT,
LOGDIR,
globals and
subdirectory named "Resources".


I use the "WinAGI GDS" ver 1.1.22 by Andrew Korson 2005 - 2007.

:)

13
AGI Syntax Help / Re: N00b here.....
« on: June 09, 2014, 06:40:02 AM »
Thank you both for your replies.

I decided since I am a total beginner to use the "WinAGI" game engine.

It's somehow easy to program for a non-programmer.

It's very easy and fast to create adventures for a single developer.

After all, as I already said, I don't care about fancy fonts, graphics, animations, videos, sounds and speech.

If I succeed to come up with some adventure games using WinAGI, I will -probably- move on to SCI programming.

I also understand that things in the forums are a little bit slow. That's okay.

One question: When I try to use a template (Game->New game->From template) I take the following message:

"The interperter version for this game does not match known Sierra versions. This is not a valid template directory".

What does it mean?

14
AGI Syntax Help / N00b here.....
« on: June 08, 2014, 09:40:13 AM »
Hello guys. Here is my question: I have downloaded AGS 3.3.0, Win AGI, SCI Studio and SCI Companion on my laptop. (I deliberately missed Wintermute and Visionaire because I don't care about 3D characters and 3D high resolution backgrounds). My laptop runs Windows 8. As all of you , I always wanted to create an adventure game. My judge about using one of the above engines is based on the simplicity of the scripting language. Also, I want an engine to be easy to use by only one person, since my development team is consisted by only me. (in other words I don't care about fancy graphics, sound and animation). So, which program should I use? I think SCI and AGI engines have compatibility problems with my Windows 8 (after all it's normal cause they are old programs), something that doesn't happen in AGS 3.3.0. But AGS 3.3.0. has a very difficult scripting language (similar to C/C++) and I kinda HATE programming. I think SCI and AGI engines have more easy scripting language. Am I wrong? Also, I have NO previous experience in programming, even in BASIC. So, any suggestions would be REALLY helpful.

Pages: [1]

SMF 2.0.19 | SMF © 2021, Simple Machines
Simple Audio Video Embedder

Page created in 0.03 seconds with 22 queries.