Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - gumby

Pages: [1] 2 3 ... 63
Everything-Else / Re: Infocom Source Code Released (in ZIL language)
« on: April 17, 2019, 08:50:35 PM »
That's awesome, all I've ever worked with was output based on de-compiled code combined with symbol files (sound familiar?) resulting in 'inform-ish' scripts.  This is making me want to get back to my Zork project, very nice :)

SCI Syntax Help / Re: Parsing Noun/Qualifying Adjective Words
« on: April 06, 2019, 06:51:53 AM »
Some said documentation, might be of some help:

Did you give resDumpPack a try?  Could be that RecreateMapfile has a bug somewhere  :-[

Those are both command-line utilities, you need to provide parameters in order for them to function correctly.

Thanks for the link Gumby.
I had read in the post you made on "Recreate Map Files" in which you had given a link to the compiled version on, but the link there is now dead, clicking on that link will just lead to a 404 error on the SierraHelp site.

Try here:

Or try this utility:

If it's just a corrupted .MAP file, you can rebuild it. I created a utility (and I believe there are other as well) that will do that.

See this thread:

SCI Syntax Help / Re: Instance Priorities
« on: February 03, 2019, 09:12:14 AM »
I can't remember, can where the hotspots are defined on the views effect the y value with this?

SCI Syntax Help / Re: Unlocking Locales and Regions
« on: January 31, 2019, 09:10:54 AM »
I'm not sure on this, but would un-claiming the event in the else work?

Code: [Select]
  (pEvent claimed: FALSE)

Everything-Else / Re: I'd just like to take a moment...
« on: January 01, 2019, 09:39:52 PM »
While I've been more-or-less absent I do enjoy checking in regularly.  A 'thank you' to the community from me as well.

SCI Syntax Help / Re: Police Quest 1 VGA
« on: December 27, 2018, 11:00:16 AM »
Yes, it's the same.

Click either the 'V' (visual), 'P' (priority) or 'C' buttons and use the color picker there.  You'll also need to click the checkbox next to the V/P/C buttons for the draw commands to actually be drawn on the screen(s) you want.

SCI Syntax Help / Re: Views with more than 64 colors
« on: August 02, 2018, 07:09:43 PM »
Setting the additional colors in the 999 palette didn't work for me initially.  However, once I trashed my first version of the view and started from scratch w/999 it worked without a hitch.  Thanks Kawa.

SCI Syntax Help / Views with more than 64 colors
« on: August 02, 2018, 07:57:29 AM »
I have a need for a view that will be used in multiple rooms and the built-in 64 colors aren't enough so I created a view using the first 112 palette entries.  My rooms share the same first 112 palette entries and the remainder of the palette is used for the room colors.

In the room I init the view and it nukes the current room palette, the only thing I've found that allow for the room and view to display propertly is to force the palette to be updated in the doit method.

Code: [Select]
  (method (init)
(super init:)
(thief init:)

(method (doit)
(Palette palSET_FROM_RESOURCE 0)

This feels wrong to be making the call in the doit.  I did try using a changeState method in a room script, but that didn't work - looks like the view's palette overrides the room palette.  Is there a better way to be doing this?

SCI Syntax Help / Repeat, continue, break
« on: July 15, 2018, 06:34:24 PM »
Just found that this combination of commands work perfect for a goto replacement.  Continue and break I'm familiar with in multiple languages, but repeat was a new one to me.  More elegant than a (while (== 1 1) loop.

The Games and other Sierra Adventure stuff / Re: The Dating Pool
« on: June 27, 2018, 08:28:40 PM »
Very nice.

Pages: [1] 2 3 ... 63

SMF 2.0.14 | SMF © 2017, Simple Machines
Simple Audio Video Embedder

Page created in 0.14 seconds with 21 queries.