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Messages - Collector

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31
Everything-Else / Re: LSL1 AGI Source Code Released
« on: April 22, 2019, 01:47:58 PM »
RM0.MSG says it's 1.05, 1987-06-26...

I don't think that version was ever released for DOS. Perhaps this code was the basis for a port to another platform?

Just checked. The Amiga version was v1.05, Int:x.yyy (1987-06-26). The Mac version was v1.05 (1987-06-26)

32
Everything-Else / Re: LSL1 AGI Source Code Released
« on: April 22, 2019, 04:31:55 AM »
I remember that Ken once said that AGI was meant to be portable. In SYSDEFS.H it has

Code: [Select]
%var machineType 20
#define PC 0 [PC, compatibles
#define JR 1 [PCjr
#define TANDY 2 [Tandy 1000
#define APPLEII 3 [Apple IIe, IIc
#define ST 4 [Atari ST
#define AMIGA 5 [Amiga
#define MAC 6 [Fat Mac, Mac Plus
#define CORTLAND 7 [?

33
Everything-Else / Re: LSL1 AGI Source Code Released
« on: April 21, 2019, 03:00:41 PM »
Has anyone determined what version this is?

34
Everything-Else / Re: LSL1 AGI Source Code Released
« on: April 19, 2019, 10:44:52 AM »
Thanks for letting us know. Any idea if he has any other Sierra sources?

35
Everything-Else / Re: Infocom Source Code Released (in ZIL language)
« on: April 17, 2019, 09:24:35 AM »
Perhaps AutoIt or some kind of script?

36
SCI Syntax Help / Re: Parsing Noun/Qualifying Adjective Words
« on: April 06, 2019, 09:40:38 AM »
Both?

37
I think I have said this before, but it is known that Sierra had a test suite for their polygon code. That would be interesting to get my hands on.

I wonder if Omer has a contact. Not sure if he has any systems guys in his contact.

38
AGI Development Tools / Re: No Key is Needed to Decrypt AGI.EXE
« on: March 26, 2019, 11:08:56 PM »
Add it to the Wiki.

39
AGI Development Tools / Re: No Key is Needed to Decrypt AGI.EXE
« on: March 26, 2019, 08:18:43 PM »
Cold Turkey seems to have realized this as his AGI DiskFree Decryptor works with just copies of the contents of the game disks and does not need to read the keydisks themselves.

http://agiwiki.sierrahelp.com/index.php?title=AGI_DiskFree_Decryptor

40
AGI Development Tools / Re: Save game specification
« on: March 23, 2019, 09:09:47 PM »
Hey, welcome Chris! We are getting a number of people from the AGI glory days showing up here. Lance Ewing is a semi regular here. Recently we even had Peter Kelly registering an account here. This forum is the closest thing to an heir of the old Mega Tokyo. Hope you can stick around.

You may be interested the internal Sierra AGI documentation, tools and some source that Omer posted here. I updated the Visual AGI source that you gave me and Lance is now working on it, too. AGKorson may also be helping. I also salvaged what remains of your AGI Wiki and added it to our new Wiki -- http://agiwiki.sierrahelp.com/

41
AGI Development Tools / Re: WinAGI Version 1.2.3 Is Available!!!
« on: March 22, 2019, 01:04:44 PM »
I was planning on updating all the AGI commands at some point, using the WinAGI help file as the baseline.

That would be great. I still have to "wikize" the official AGI documents and add them, but have had so much else to do lately.

42
AGI Development Tools / Re: WinAGI Version 1.2.3 Is Available!!!
« on: March 20, 2019, 09:45:58 PM »
I noticed that you added a link for "set.pri.base" on the WinAGI page. Would you mind creating the entry for it on the Wiki? Just click on the link and and you should be able to create it.

43
AGI Development Tools / Re: WinAGI Version 1.2.3 Is Available!!!
« on: March 15, 2019, 06:22:52 PM »
I adjusted the formatting of the WinAGI entry on the Wiki for consistency, but did not change any of your content. I also uploaded the installer to the page. You will want to update the screenshot to one of the new version. If you mean for this to be open source you will find a link below the installer to add the ZIP.

Now that you have an account, feel free to make any other additions or updates to the Wiki you wish.

44
AGI Development Tools / Re: WinAGI Version 1.2.3 Is Available!!!
« on: March 14, 2019, 09:42:16 AM »
I was looking to see how to upload a new tool, but what I found only lets me edit the entry for the old version. You could upload it to the Wiki in the mean time. If you want an account, PM me with an email you wish to use.

45
As  Kawa notes, if the interpreter does not recognize the flag it will be ignored in the CFG file. besides, the SCI interpreter will find a subdirectory without the ".\", so the versions that do recognize the patchDir flag will still find a PATCHES subdirectory with "patchDir = PATCHES" in the CFG.

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