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SCI Syntax Help / Re: Vertically aligned Buttons
« on: June 16, 2017, 08:47:57 AM »
Actually, It looks like the Restore method has vertical buttons. I may look at that to see if I can find any clues.
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Yes, you need to hack up the Print() procedure in Controls.sc. I did something similar with aligning controls here: http://sciprogramming.com/community/index.php?topic=1697I'm really impressed with what you achieved with the edit print. The main reason being after going through the code, I honestly only understand 10% of it at all.
What direction was that?I was trying to install it to Windows then use the companion feature to draw an approximation. Obviously that was the wrong way to go
I attached Wilco Serif.fon back on page 1.I downloaded it a couple times but have not had any success installing it on my computer or opening it with companion.
I also updated the sciAudio with the latest version. It has better termination behavior.While the termination behavior is better, it seems that the first note of each song is truncated. Honestly, I don't mind all that much, but during the squirrel music puzzle, it actually ended up crashing sciAudio :/
The new installer is on the game's Wiki pageThanks Collector
http://sciwiki.sierrahelp.com//index.php?title=Betrayed_Alliance_Book_1
Not very unique at all if you consider Maniac Mansion and Day of the Tentacle which, unlike Larry 3 and 5, let you switch at any point.True enough. I haven't seen any fan-made games feature or even attempt a dual-ego game play mode, so I thought it might be interesting to open it up as an option. If there are better ways to do it than what I have developed here, that's good to hear. When it comes down to it, the success of such a feature is in the implementation of the puzzle/gameplay, not the background scaffolding (coding).
Sierra Script is the new version of the syntax supported by SCI Companion 3. It's what we should be posting here so as not to confuse new users. I converted it to SierraGood to know. Being absent from the forums for 3 years or so, there is obviously a lot for me to get caught up on. I hadn't even downloaded the newest version of Companion yet. I'm excited to see the new features.
Just for reference, here's my result of studying how Larry 5 did it:Very cool. I've have to reference that moving forward. Having never played any of the Larry games I was unaware of this. I thought I was creating something rather unique (at least I've never seen it before), but I guess not
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