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SCI Development Tools / Re: SCI01 Template Game
« Last post by MusicallyInspired on October 16, 2019, 07:35:17 PM »
Nice!
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SCI Development Tools / Re: SCI01 Template Game
« Last post by EricOakford on October 15, 2019, 09:15:08 PM »
Hmm... it seems I'd made a commit a month ago, but I'd forgotten to push it! Oops!    :-[

Most of the changes were in the system scripts, thankfully.
The big change here? Support for sorted features! They were used in QFG2.

Now this is as as complete as it can get. Have fun.
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Very cool, looks like they've about quadrupled the goal so far, too.  Definitely interested.
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SCI Development Tools / Re: SCI01 Template Game
« Last post by EricOakford on September 24, 2019, 09:32:06 PM »
Why use a demo or minigame at all? The SCI0 template game used LSL3 as a base, IIRC. The SCI11 template game is based on a stripped SQ5. I don't see the issue with basing it on a full game, unless you're just thinking it would be easier to start with less and not have to strip stuff out?

In both of those templates, they have clear signs of their origins.

SCI0 had the option of window colors (which is specific to LSL3) and the "Order Hintbook" joke option in the death dialog (again, this is only in LSL2 and 3).

SCI1.1 has SQ5's specific fonts, subclasses, and status code.

My main focus was to make my templates as generic and minimalist as possible, and mainly use the stock SCI resources that can be found in game demos. Since they're officially freely available and have minimal game-specific scripts, it makes perfect sense to repurpose those.
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Didn't see this posted elsewhere on here, and thought everyone'd be interested.

https://www.kickstarter.com/projects/klytos/the-sierra-adventure-the-story-of-sierra-on-line

Shawn Mills, one of the co-founders of Infamous Quests, has written a book about the history of Sierra, and has started a kickstarter to get it professionally edited and printed.

Some of the Backer Rewards include autographed copies from The Coles (already gone), and Josh Mandel.

Looks interesting.

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I think I'm going to move KQ2SCI to SCI01 myself! I guess I forgot or it didn't really click that it was in a ready state.
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SCI Development Tools / Re: SCI01 Template Game
« Last post by MusicallyInspired on September 17, 2019, 11:25:35 AM »
I don't think so. I think it just saves over the patch file.
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SCI Development Tools / Re: SCI01 Template Game
« Last post by Doan Sephim on September 17, 2019, 10:40:24 AM »
I assume there'd be a hint in the table view? A bunch of patches lying around would be the most likely.
That is the case. Suppose I edit a patch. Will that be a problem?
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SCI Development Tools / Re: SCI01 Template Game
« Last post by lskovlun on September 17, 2019, 10:25:21 AM »
I assume there'd be a hint in the table view? A bunch of patches lying around would be the most likely.
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SCI Development Tools / Re: SCI01 Template Game
« Last post by Doan Sephim on September 17, 2019, 10:01:27 AM »
Quick question. I just opened up the template game and have a question.

There appears to be duplicates of resources, like views. When I  rebuild resources, they persist.

I'm not used to this and I don't know if it has advantages, disadvantages, or is completely neutral.

What's the purpose?
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