Author Topic: SCI1.1 Palette Error? *solved*  (Read 785 times)

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Offline MusicallyInspired

SCI1.1 Palette Error? *solved*
« on: June 17, 2015, 12:41:21 AM »
I've replaced the SQ5 palette everywhere I've seen it with the KQ5 palette, but for some reason when I start a new game and go to the first room it initializes the SQ5 palette from somewhere. I've even forced initializing the 999 palette (which is now the KQ5 palette) with "Palette(palSET_FROM_RESOURCE 999 2)" in the first room's init method but it doesn't seem to make a difference. When I hover over the icon bar it finally initializes the proper palette.

Never mind, it was the Ego sprite. It had an embedded palette from SQ5 which is what was causing it. All good now.
« Last Edit: June 17, 2015, 01:16:53 AM by MusicallyInspired »


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