Author Topic: GK2, day 4 [spoilers]  (Read 1138 times)

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Offline lskovlun

GK2, day 4 [spoilers]
« on: June 30, 2015, 09:08:19 PM »
So I've been working on this list of required actions on day 4. 14 at each location - it's no wonder that people seem to get stuck often. The numbers are the flags that the game requires to be set in order to progress.
Code: [Select]
Neuschwanstein (14 flags)

L = look (cursor), T = tour tape

579    Entry hall T
628    Small door T
580    Entry Hall Paintings left T
581    Entry Hall Paintings right T
582    Bedroom, either screen T
589    Bed closeup, first time T
590    Bed closeup, second time T
592    Bedroom painting (right) T
583    Study T
584    Chapel T
585    St Louis & Seraphim T
586    Living room T
587    Grotto T
588    Singer's Hall T
1031    Wolf Painting L

Herrenchiemsee (12 flags)

The game is very fussy here. For the entries marked Video, you must
see a video of Grace reflecting on what she sees.
For the others, it is enough that the player has seen the text.

995    "The people need to see you at the throne"
996    "You spoke so movingly of your torment"
997    Video "What were his last wishes?"
999    "If any more correspondneces come from Louis, they are to
    be burnt immediately"
1000    "Remember that when the Great Friend arrives at
    Neuschwanstein and we retreat to the hall"
624    Video "Grace sees, recognizes sleigh painting"
1002    "A group of men demand to take the king in custody"
1003    "Ludwig knows the conspirators will return"
1004    "At Berg, Ludwig seems more cooperative and coherent."
1005    "Ludwig's funeral procession marches through the streets of
    Munich."
278     Asked clerk to see diary
279     Asked clerk about new Wagner opera

278 and 279 above in turn require

622     Video "I've got to see that diary!"
623     "Even after Wagner's death, Ludwig still showed signs of obsession with the composer"



Offline Collector

Re: GK2, day 4 [spoilers]
« Reply #1 on: June 30, 2015, 11:08:42 PM »
Was this from using troflip's decompiler of did you decompile it manually? Mostly just curious if the decompiler works with SCI2 games.
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Offline lskovlun

Re: GK2, day 4 [spoilers]
« Reply #2 on: July 01, 2015, 03:19:51 AM »
No, this was done using a disassembler only. As far as I know, SCICompanion crashes when loading SCI32 games.

Offline Collector

Re: GK2, day 4 [spoilers]
« Reply #3 on: July 01, 2015, 07:45:30 PM »
As far as I know, SCICompanion crashes when loading SCI32 games.
That is what I would have expected.
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Offline troflip

Re: GK2, day 4 [spoilers]
« Reply #4 on: July 01, 2015, 08:32:58 PM »
Noooo! That's not what should be expected. SCI Companion should just throw up an error dialog and continue. I'll need to harden it against these cases.
Check out my website: http://icefallgames.com
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Offline Collector

Re: GK2, day 4 [spoilers]
« Reply #5 on: July 01, 2015, 09:17:58 PM »
I forget if it was an earlier version of Companion or a pre-VGA Studio that crashed if you tried to load an SCI1+ game. One of the did.
I'll need to harden it against these cases.
Of course that is the role of the community to root out any missed exceptions.
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