It's not like it's impossible to render in two-point perspective or whatever it's called. It's just not possible in Source
. Or Daz. Or apparently 3DSMax. Which forces me to manually construct props in PSP, deform others... and do it all in at least 640x400 so the imperfections blur out. And what does it leave me? With insufficient floor space! GAH!
Looking at the games on this site so far, and that post about how the KQ3 scene was made... it fills me with dread, to be honest. Renders don't cut it, I can't adequately draw the backgrounds myself, and I fear it's no use to ask someone else on this board to try. I have zero budget, so I can't just hire someone from... I dunno, /r/indiedev or whatever.
To be honest, I've gotten burned on asking others for content so often that's just another point of fear for me.