Author Topic: The Dating Pool  (Read 56249 times)

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Offline claudehuggins

Re: The Dating Pool
« Reply #60 on: October 20, 2016, 06:46:56 PM »
This all looks so cool! I'm eager to see more :o
A while ago, at a block party I found myself socially trapped at, I thought to myself: I need a t-shirt that says, "I'd rather be programming".

Offline Kawa

Re: The Dating Pool
« Reply #61 on: October 21, 2016, 08:47:13 AM »
Added an introducing paragraph ("In order to verify your legal ownership (*scoff*) [...]") and replaced the hardcoded plaintext master key with another hash. This removes the need to put the capitalized characters back in for later comparison, and taunts those who'd try to find out what I replaced "BOBALU" with. Hint: it hashes to 607.

I should work on the actual fkn game.

Offline Kawa

Re: The Dating Pool
« Reply #62 on: October 23, 2016, 04:55:40 PM »
Okay, here's some work on the actual fkn game.

Offline Kawa

Re: The Dating Pool
« Reply #63 on: March 18, 2017, 10:03:16 AM »
Hrmm...



Trying to approximate a good perspective with a slanted ceiling and such, plus downsampling from a higher-res render with a filter applied. Thoughts?

I wish I could draw...

Offline Collector

Re: The Dating Pool
« Reply #64 on: March 18, 2017, 10:14:59 AM »
Looks pretty good. I take it that the figures are just to illustrate scale.
KQII Remake Pic

Offline Kawa

Re: The Dating Pool
« Reply #65 on: March 18, 2017, 10:21:29 AM »
Thanks, though I'm still not sure. The for scale thing seemed obvious, what with the numbers.

Edit:

older image, but I was reminded of it just now.
« Last Edit: March 18, 2017, 10:27:37 AM by Kawa »

Offline troflip

Re: The Dating Pool
« Reply #66 on: March 18, 2017, 11:03:17 AM »
Are you asking about the relative sizes of the character? Can't you just measure the distance from floor to ceiling at various y's, and use those ratios?
Check out my website: http://icefallgames.com
Groundhog Day Competition

Offline Kawa

Re: The Dating Pool
« Reply #67 on: March 18, 2017, 11:09:40 AM »
No, no I'm not. I'm wondering about this particular way to produce backgrounds, as opposed to for example isometric ala PQ1VGA.

Offline troflip

Re: The Dating Pool
« Reply #68 on: March 18, 2017, 11:36:20 AM »
I prefer perspective.

As for the downsampling, things look a tad blurry, and the edges look a little "wavy". Not sure if the filter you applied is causing that, or what.

I've never been a big fan of the contrast between the pixelated characters and the "blurry" painted backgrounds in a lot of the Sierra VGA stuff.
Check out my website: http://icefallgames.com
Groundhog Day Competition

Offline Kawa

Re: The Dating Pool
« Reply #69 on: March 18, 2017, 12:07:34 PM »
Okay, so no filter, because that's what caused the waves. Leave the high-res rendering for other post processes.

Offline Collector

Re: The Dating Pool
« Reply #70 on: March 18, 2017, 09:04:31 PM »
Thanks, though I'm still not sure. The for scale thing seemed obvious, what with the numbers.

Edit:

older image, but I was reminded of it just now.
Where's Ben?
KQII Remake Pic

Offline Kawa

Re: The Dating Pool
« Reply #71 on: March 19, 2017, 04:09:05 AM »
Ben's gone and rode off, as you can see by the lack of bike.

Offline Kawa

Re: The Dating Pool
« Reply #72 on: March 21, 2017, 09:17:57 AM »


I feel like I'm on the right track here. Minor perspective tweaks in post, but not a whole lot else. You'll notice the room's not as wide any more.

Edit: kept forgetting to apply color grading. Ungraded version here.
« Last Edit: March 21, 2017, 10:50:36 AM by Kawa »

Offline MusicallyInspired

Re: The Dating Pool
« Reply #73 on: March 21, 2017, 05:54:25 PM »
The more vibrant colours are definitely better.
Brass Lantern Prop Competition

Offline Kawa

Re: The Dating Pool
« Reply #74 on: March 21, 2017, 07:51:37 PM »
This room's entirely done in Daz Studio, as are the title screen and introduction. Do you think I should redo the two GMod-based screens to match?


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