Author Topic: What are we working on?  (Read 10448 times)

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Offline MusicallyInspired

Re: What are we working on?
« Reply #195 on: January 27, 2019, 10:39:47 PM »
That's awesome. I can't tell you how many times I did that on instinct and was mildly frustrated that it didn't work lol.
Brass Lantern Prop Competition

Offline Kawa

Re: What are we working on?
« Reply #196 on: January 31, 2019, 05:37:04 PM »
Those who follow my twattle know that I've been studying the window styles of late SCI11 to early SCI2 games. Basically the late 1993 to very early 1994 range, near as I could tell. Because I got second thoughts about the window styles in my game, basically.

The start of it (ft Phil)
Going in-depth on PQ3 and 4's various different styles
Concluding that pretending Catdate is released in 1996 is wrong
Listing all those games

And that ends with an invitation to bikeshed. I just went through a few rounds looking at some of these styles actually in-game, and I can't choose.

Offline Kawa

Re: What are we working on?
« Reply #197 on: February 01, 2019, 01:53:16 PM »
Here, have a thing I made.

Offline lskovlun

Re: What are we working on?
« Reply #198 on: February 01, 2019, 01:59:52 PM »
Nice. Perhaps make the color thing an edit instead (or make a color picker too, but that would be a bigger job  8))

Offline Kawa

Re: What are we working on?
« Reply #199 on: February 01, 2019, 02:21:14 PM »
I considered it.

Offline Kawa

Re: What are we working on?
« Reply #200 on: February 05, 2019, 03:00:12 PM »
Here, have another thing.


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