Author Topic: Template Game Bug Fixes  (Read 4309 times)

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Offline gumby

Re: Template Game Bug Fixes
« Reply #15 on: August 27, 2014, 06:37:15 PM »
Here's another bugfix (ok, not really a bugfix but an improvement) in Main.sc - this post got lost when we switched hosts:

In the NormalBase instance, the following can be removed:

Code: [Select]
(var temp0)
(if(== gRoomNumberExit 253)
    = temp0 22
)(else
     = temp0 10
)

And then replace the remaining temp0 references with '10'.  It's leftover code from some game and doesn't apply to the template game.
In the Great Underground Empire (Zork port in development)
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