Author Topic: Betrayed Alliance Book One - upcoming v.1.1 Release  (Read 9389 times)

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Offline JGreyA

Re: Betrayed Alliance Book One - upcoming v.1.1 Release
« Reply #30 on: July 31, 2020, 10:25:17 PM »
     I found another bug.

     Getting rid of the flesh-eating flies in the caverns *before* you get the marble, then going back into the first cavern room to get the marble, then trying to go back up to the screen with the flies causes the game to freeze with the hour glass icon stuck. At least it does for me. Restoring my game and grabbing the marble *before* ridding the cavern of the flies seemed to circumvent this error.

     JA

Offline Doan Sephim

Re: Betrayed Alliance Book One - upcoming v.1.1 Release
« Reply #31 on: August 01, 2020, 09:43:55 AM »
     I found another bug.

     Getting rid of the flesh-eating flies in the caverns *before* you get the marble, then going back into the first cavern room to get the marble, then trying to go back up to the screen with the flies causes the game to freeze with the hour glass icon stuck. At least it does for me. Restoring my game and grabbing the marble *before* ridding the cavern of the flies seemed to circumvent this error.

     JA

Yup, that's a bad bug! The most recent DL has been updated to fix that one.

I'll have to fix the no money dart problem, too. Any kind of alteration to the actual mechanics of the darts game is actually a little beyond my abilities! The coding for that (as well as the artwork) was done by Gumby and whenever I look at his script, it's honestly beyond my knowledge level!

Throwing a dart requires you to click-and-hold mouse button down, swiftly move the mouse and release. It took me some time to get used to it, but once I did it works really well.

Offline JGreyA

Re: Betrayed Alliance Book One - upcoming v.1.1 Release
« Reply #32 on: August 01, 2020, 11:07:19 AM »
     I found another bug.

     Getting rid of the flesh-eating flies in the caverns *before* you get the marble, then going back into the first cavern room to get the marble, then trying to go back up to the screen with the flies causes the game to freeze with the hour glass icon stuck. At least it does for me. Restoring my game and grabbing the marble *before* ridding the cavern of the flies seemed to circumvent this error.

     JA

Yup, that's a bad bug! The most recent DL has been updated to fix that one.

I'll have to fix the no money dart problem, too. Any kind of alteration to the actual mechanics of the darts game is actually a little beyond my abilities! The coding for that (as well as the artwork) was done by Gumby and whenever I look at his script, it's honestly beyond my knowledge level!

Throwing a dart requires you to click-and-hold mouse button down, swiftly move the mouse and release. It took me some time to get used to it, but once I did it works really well.

     Thanks for the replies. The flesh-eating flies/marble bug occurred on the 1.2 version of the game for me. Just FYI. And thanks for the suggestions on the darts. I'll try that.

     JA

Offline Doan Sephim

Re: Betrayed Alliance Book One - upcoming v.1.1 Release
« Reply #33 on: August 01, 2020, 11:37:06 AM »
     Thanks for the replies. The flesh-eating flies/marble bug occurred on the 1.2 version of the game for me. Just FYI. And thanks for the suggestions on the darts. I'll try that.
     JA
Yup, I stealth updated the 1.2 release a couple days ago. It should be fixed if you DL'd it within the last two days or so.

And thank you for the feedback. Any issues you find I would love to hear (or even just quality of life things to make the game better). Someone mentioned how the kite is hard to find because it's on a screen that's tucked away, for instance. And because the kite is a necessary item for beating the game, I'm thinking of ways to guide the player there to avoid the "I don't know where to go" headache. If you see anything like that, feel free to let me know.

Glad you're having a good time with it so far!

Offline JGreyA

Re: Betrayed Alliance Book One - upcoming v.1.1 Release
« Reply #34 on: August 01, 2020, 11:53:24 AM »
Yup, I stealth updated the 1.2 release a couple days ago. It should be fixed if you DL'd it within the last two days or so.

And thank you for the feedback. Any issues you find I would love to hear (or even just quality of life things to make the game better). Someone mentioned how the kite is hard to find because it's on a screen that's tucked away, for instance. And because the kite is a necessary item for beating the game, I'm thinking of ways to guide the player there to avoid the "I don't know where to go" headache. If you see anything like that, feel free to let me know.

Glad you're having a good time with it so far!

     Ah, okay. I downloaded it just before you updated it again; missed it by a day or two. No worries. You were right about the darts, obviously; and it DOES work really well once you know how to do it. I'll chalk that one up to user error! I wasn't anticipating the quickness of the drag. Anyway, thanks again for the replies and the game. I'll post any other oddities I see along the way. Enjoy your day!

     JA
     


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