Author Topic: Need Testers for WinAGI  (Read 762 times)

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Offline MusicallyInspired

Re: Need Testers for WinAGI
« Reply #15 on: January 27, 2019, 10:40:45 PM »
Piano is awful because it has no sustain.
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Offline AGKorson

Re: Need Testers for WinAGI
« Reply #16 on: February 08, 2019, 06:11:54 PM »
I have addressed the comments that I received from one tester, and also fixed/improved a few other things. But I haven't heard from any other testers. Does that mean there are no bugs left???     ;D ;D I kinda doubt that, so if any of you have any feedback, please let me know.

I'm currently trying to update the template game, but I've discovered that while I might have learned a ton about the ins and outs of AGI, I am not that great at making actual AGI games. So if anybody out there wants to help with the templates, I would absolutely LOVE the help.

I am hoping to get the templates ready by end of the week, and release a final version by then. Then I can move on to some other projects for awhile. I'm ready for a break.

Offline EricOakford

Re: Need Testers for WinAGI
« Reply #17 on: February 08, 2019, 08:20:22 PM »
I think I can help with the templates. I've already created basic SCI01 and SCI10 templates. And since we have bits of original AGi source now...

Offline AGKorson

Re: Need Testers for WinAGI
« Reply #18 on: February 08, 2019, 11:17:12 PM »
Thanks Eric! I'll PM you with a link to the WinAGI installer so you can have the most recent version to work on the templates. The ones currently included are in a sorry state, so anything you can do to improve them is greatly appreciated.

Offline EricOakford

Re: Need Testers for WinAGI
« Reply #19 on: February 10, 2019, 11:19:20 PM »
Okay, here is a preliminary AGI2 template. It includes the 2.917 interpreter files from one of the demo packs. What I did, basically, was change the global defines to that of Sierra's original names. Also, I renamed the actual resources to match the naming convention found in the AGI source files.

The template compiled without any errors, though I did find a bug in WinAGI relating to the editing of reserved defines. WinAGI won't let me change them and the cancel and save buttons have their functionality reversed. Maybe it's just my configuration. In any case, here is my work on the project. I may work on an AGI3 version of the template soon.

Offline AGKorson

Re: Need Testers for WinAGI
« Reply #20 on: February 11, 2019, 09:05:25 AM »
THANK YOU Eric!

I'll take a look at that bug in the reserved defines editor.


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