Author Topic: Umlauts in Vocab Editor  (Read 2224 times)

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Offline Daventry

Re: Umlauts in Vocab Editor
« Reply #30 on: August 08, 2018, 11:15:50 AM »
You don't understand the idea from point 3!
Replace in games font
; ->
...
On physical german keyboard simbol ""  is located on key ";" (english). Inside the game does not need to switch the keyboard layout! Use english layout!
You type: ;ffnen. But you see on monitor: ffnen.
You add to vocab word ;ffnen and Game Interpreter responds intelligently.
This method works. This is how several games are translated into Spanish and Russian.

Offline Shaklin

Re: Umlauts in Vocab Editor
« Reply #31 on: August 08, 2018, 11:52:59 AM »
Now I understand it :). Thank you :).
But GOG Version use ScummVM and its automatically german keyboard layout.
Idk yet how to change it.. I check it then.

EDIT: Oh, you have to change it in Windows.. idk if it a good solution.. I have to change z and y, too...
« Last Edit: August 08, 2018, 12:09:23 PM by Shaklin »

Offline Daventry

Re: Umlauts in Vocab Editor
« Reply #32 on: August 08, 2018, 12:21:52 PM »
Alt + Shift :)
or Win + Space
Ja?
I didn't notice that also need to be changed z and y. I don't use german keyboard every day. Never ever. :)

Offline Daventry

Re: Umlauts in Vocab Editor
« Reply #33 on: August 08, 2018, 01:02:50 PM »
I like in general your idea with the replacement of vocab file. We should try. We have also translated the entire text from Laura 1. But nobody has ever worked on a dictionary.

Offline Shaklin

Re: Umlauts in Vocab Editor
« Reply #34 on: August 09, 2018, 02:05:51 AM »
:)
And many other chars.. but if my vocab.000 not work (whatever reason) then this is my 2nd choice.
I wish SCI Studio 3+ would save words beginning with umlauts..


Btw, I tried to replace SCIV.EXE, but it seems the GOG version (ScummVM) does not use it. I can delete the file and the game still works. So this solution is not an option.

I searched translations for this game, but found none.. You translated it into russian?

EDIT:
I tried it with DosBox.. (SCIV.EXE from the game sq3).. it wants all vocab files.. and then I get the error "script.968 not found". But none of both games have this script file..
« Last Edit: August 09, 2018, 02:41:32 AM by Shaklin »

Offline Daventry

Re: Umlauts in Vocab Editor
« Reply #35 on: August 09, 2018, 04:40:02 AM »
Shaklin
SkummVM does not use files the *.exe, only resource.
Here is the Spanish translation.
https://drive.google.com/file/d/0Bxzz5E3RsIrONEhIQVd4eHZVeFU/view
Laura 1 - only messages have been translated into Russian. The game is still at the ready. It'll be ready in about a year. We are preparing first the 3 other games.
There is a complete translation into Russian KQ4 and SQ3. SQ3 translated from English version, not German. Both games are on the engine SCI0.
https://www.old-games.ru/game/download/761.html (fourth download file)
https://www.old-games.ru/game/download/117.html (second download file)

Offline Shaklin

Re: Umlauts in Vocab Editor
« Reply #36 on: August 09, 2018, 04:35:58 PM »
Oh ok, thank you for the links :). Good too see, some still love the old games and are not forgotten.

Offline Shaklin

Re: Umlauts in Vocab Editor
« Reply #37 on: April 05, 2019, 12:32:18 AM »
Hello,

I finally found time to finish it.
Thanks again to all and Kawa for the tool. I finally found out how to write umlauts.
Game/Version detector/Parser vocab 900 on
I renamed the vocab.000 to vocab.910 and I open it with the tool.
I replace all umlauts:




( you can't see, but it's still there)

export it and renamed it again to vocab.000
(But it works only with ScummVM :()
https://www32.zippyshare.com/v/B62CvLKA/file.html
« Last Edit: April 05, 2019, 12:36:51 AM by Shaklin »


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