Author Topic: Trouble with SCI Companion  (Read 471 times)

0 Members and 1 Guest are viewing this topic.

Offline JRedant

Re: Trouble with SCI Companion
« Reply #15 on: July 06, 2019, 05:16:58 PM »
Okay . . . is there a way to set it so that Title Screen can use "Palette 1" and room 1 can use "Palette 2"?

Or am I married to one and only palette through the entire game?

Offline JRedant

Re: Trouble with SCI Companion
« Reply #16 on: July 06, 2019, 05:24:03 PM »
. . . and it was that easy:

   (method (doit)
           (super doit:)
           (Palette palSET_FROM_RESOURCE 001 2)
   )


Resolved.

Offline gumby

Re: Trouble with SCI Companion
« Reply #17 on: July 07, 2019, 10:34:18 AM »
Hey JRedant, I had a similar issue: http://sciprogramming.com/community/index.php?topic=1780.msg11684#msg11684.  I was able to use the same workaround that you described by setting the palette in the doit method, but it just feels wrong.
In the Great Underground Empire (Zork port in development)
Winter Break 2012 Rope Prop Competition

Offline MusicallyInspired

Re: Trouble with SCI Companion
« Reply #18 on: July 07, 2019, 02:13:36 PM »
You should just be able to do it in the init method shouldn't you?
Brass Lantern Prop Competition


SMF 2.0.14 | SMF © 2017, Simple Machines
Simple Audio Video Embedder

Page created in 0.096 seconds with 23 queries.