lskovlun, I'm clearly out of my depth when it comes to editing the standard template. I think I now understand that you were talking about a new method per inventory item (at least I think I understand that now). I will try some more later. I'm still at a loss on what "foo" is or what I should be replacing it with. I'm supposing it's just a stand in for what "description" was in the original method?
Gumby. Essentially I'm trying to display an item, say crackers, but also let the player know how many crackers they have. My goal is to display in the description message a number of the particular item they have. Most items the player will just have (1 of), but I would like to have multiples for other items.
After looking thru your code, it seems like it's relatively easy to do. I think I see how I the %d in the description can work with the slightly changed In script method. I'm not at the computer now, but I will give it a shot when I get the time. Not having checked it myself, would that effect inventory items in not trying to associate with variables?
Thank you both for the help. Coding has never been my forte