Author Topic: SCI Companion V3 - alpha build notes/bugs/feature requests  (Read 262464 times)

0 Members and 2 Guests are viewing this topic.

Offline Kawa

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #960 on: November 17, 2021, 01:31:56 PM »
I could do that and add a checkbox that makes DecompileDialog::_AssignFilenames() always shrug and return n47 or whatever. Which is not as easy as I just made it sound.

Or I can remind you that after it auto-assigns "Obj", you can click the script item in the decompiler's list and rename it there. This will affect Obj.sc, Obj.sco, and 999.scr. It will not rename the Obj class itself.

Offline MusicallyInspired

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #961 on: November 18, 2021, 01:14:18 AM »
Of course, it's just a bit more manual labour. :P
But fair enough.

EDIT: But also, this was a feature that was already there that has since been removed. Why? There used to be a "Reset Filenames" button in the decompilation process window. Sometimes there are so many scripts that need to be renamed.
« Last Edit: November 18, 2021, 09:50:07 AM by MusicallyInspired »
Brass Lantern Prop Competition

Offline Kawa

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #962 on: December 07, 2021, 05:40:19 PM »
There used to be a "Reset Filenames" button in the decompilation process window.
You mean this "Reset Filenames" button that does exactly what the on-screen documentation says, giving them "meaningful names based upon their contents"?

By the way, while I was messing with a temporary hack involving escape "chutes", I realized the "substitute text tuples" checkbox didn't actually do anything. Turns out somewhere down the line it ignored that value and just went with false. So guess what?

Offline MusicallyInspired

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #963 on: December 07, 2021, 09:24:40 PM »
I must have been on something when I posted this. And mostly taking my friend's word for it. Don't mind me.  ;D Sorry about the confusion.
Brass Lantern Prop Competition

Offline Kawa

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #964 on: December 08, 2021, 08:56:41 AM »
No worries, it made an excellent segue into announcing that the text tuples checkbox works now.

Offline MusicallyInspired

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #965 on: December 08, 2021, 09:23:33 AM »
Which is great news!
Brass Lantern Prop Competition

Offline Kawa

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #966 on: December 08, 2021, 03:31:20 PM »
Yeah I mean it doesn't do the thing where "these strings" are replaced by text resource tuples when you compile, which makes round-tripping a disaster waiting to happen but it certainly makes the things more readable.

Offline doomlazer

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #967 on: December 08, 2021, 10:12:46 PM »
There used to be a "Reset Filenames" button in the decompilation process window.
You mean this "Reset Filenames" button that does exactly what the on-screen documentation says, giving them "meaningful names based upon their contents"?

By the way, while I was messing with a temporary hack involving escape "chutes", I realized the "substitute text tuples" checkbox didn't actually do anything. Turns out somewhere down the line it ignored that value and just went with false. So guess what?

The filenames seem to get reset when decompiling scripts even if the "Reset filenames" button wasn't pressed in SC 3.2.3.2. Is that a bug?


Edit:
Well, I guess it does say that right there in the description. Sorry, the behavior is different in 3.0.1.7 which threw me.
VVVVVV
« Last Edit: December 09, 2021, 11:10:44 AM by doomlazer »

Offline Kawa

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #968 on: December 09, 2021, 09:10:58 AM »
The filenames seem to get reset when decompiling scripts even if the "Reset filenames" button wasn't pressed in SC 3.2.3.2. Is that a bug?
Says so in the Decompiler window:
Quote
Start with "Reset filenames" to give scripts meaningful names based upon their contents (or this will be done automatically upon first decompile if no script filenames have been set yet).


SMF 2.0.14 | SMF © 2017, Simple Machines
Simple Audio Video Embedder

Page created in 0.111 seconds with 25 queries.