Author Topic: We're back!  (Read 5499 times)

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Offline MusicallyInspired

We're back!
« on: March 06, 2010, 11:12:21 PM »
It's good to be back!


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Offline Doan Sephim

Re: We're back!
« Reply #1 on: March 08, 2010, 11:55:21 AM »
AWESOME!!!!

Offline Eigen

Re: We're back!
« Reply #2 on: March 08, 2010, 02:56:53 PM »
Sweeet!
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Offline Cloudee1

Re: We're back!
« Reply #3 on: March 08, 2010, 06:06:54 PM »
I'm glad to see that a few of you have made it back.

It feels REAL GOOD to be back  ;)
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Offline MusicallyInspired

Re: We're back!
« Reply #4 on: March 09, 2010, 12:33:36 AM »
Indeed! I can't wait to see what everybody works on again.
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Offline Collector

Re: We're back!
« Reply #5 on: April 03, 2010, 03:27:56 AM »
Hey, MI, what about KQ2SCI?
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Offline MusicallyInspired

Re: We're back!
« Reply #6 on: April 03, 2010, 09:11:56 AM »
It's sitting there....unfinished...on one of my flash drives. I hadn't done a lot of work on it in couple years I believe. I sat down with it a few weeks ago and made the game playable from the beginning all the way until when you get inside Dracula's castle.

And by playable I mean very basic. So far Red Riding Hood isn't random and continually appears on one screen (rather than the few screens she's supposed to show up in), doesn't walk around, and uses AGI graphics. Once you give her the goodies she alters her appearance and then when you leave and come back she's gone for good. The things I have programmed in properly are the wolf, the journey underwater, the ride on the magic carpet, the ride with the boatman and all the different combinations of objects you could be wearing during that time (cloak, ring, and necklace). No baddies show up at all (enchanter, dwarf, Hagatha). I'm really just trying to get the skeletal game fixed up and finishable before I add in all the bells and whistles. The ghosts in front of Dracula's castle work nicely though...but all still AGI graphics.

I'm still haven't finished all the screens in SCI yet. I'm using AGI placeholder backgrounds for about 70% of the game still.
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