Actor 		x:
Actor			xLast:
Actor			y:
Actor			yLast:
Actor			z:
Actor			signal:
Actor			view:
Actor			loop:
Actor			cel:
Actor			priority:
Actor			top:
Actor			lastSeen:
Actor			baseRect:
Actor			underBits:
Actor 		xStep:
Actor 		yStep:
Actor 		looper:
Actor 		heading:
Actor			mover:
Actor			moveSpeed:
Actor			illegalBits:
Event			x:
Event			y:
Event			type:
Event			message:
Event			modifiers:
Event			claimed:
Sound			number:
Sound			priority:
Sound			loop:
Sound			nodePtr:
Sound			signal:
Rectangle	top:
Actor			clut:
Array			data:
