Object              ;system.sc
  Code              ;system.sc
    Actions         ;feature.sc
    OnMeAndLowY     ;user.sc
    GradualLooper   ;grooper.sc
    SmoothLooper    ;smooper.sc
    PseudoMouse     ;pmouse.sc
    PAvoider        ;pavoid.sc
    Inset           ;inset.sc
    Scaler          ;scaler.sc
      ScaleTo       ;scaleto.sc
  Collection        ;system.sc
    List            ;system.sc
      Set           ;system.sc
        EventHandler;system.sc
          Sounds    ;game.sc
        IconBar     ;iconbar.sc
          Inventory ;invent.sc
          GameControls;gcontrol.sc
      Dialog        ;intrface.sc
        SRDialog    ;save.sc
          Restore   ;save.sc
          Save      ;save.sc
        Gauge       ;gauge.sc
      Controls      ;dialog.sc
      _EditablePolygon;polyedit.sc
      PolygonEditor ;polyedit.sc
      DialogEditor  ;dlgedit.sc
      Conversation  ;conv.sc
  Script            ;system.sc
    Tutorial        ;tutorial.sc
    CueObj          ;feature.sc
  Event             ;system.sc
  Cursor            ;system.sc
  Timer             ;timer.sc
  TimeOut           ;timer.sc
  Sound             ;sound.sc
    QueuedSound     ;qsound.sc
  DItem             ;intrface.sc
    DText           ;intrface.sc
    DIcon           ;dialog.sc
      DCIcon        ;dcicon.sc
    DButton         ;dialog.sc
    DEdit           ;dialog.sc
    DSelector       ;dialog.sc
      FileSelector  ;filesel.sc
    _DItem          ;dlgedit.sc
      _DText        ;dlgedit.sc
      _DIcon        ;dlgedit.sc
      _DButton      ;dlgedit.sc
      _DEdit        ;dlgedit.sc
      _DSelector    ;dlgedit.sc
  Print             ;print.sc
  IconItem          ;iconbar.sc
    InvItem         ;invent.sc
    Slider          ;slidicon.sc
    ControlIcon     ;gcontrol.sc
  Cycle             ;motion.sc
    Forward         ;motion.sc
      Walk          ;motion.sc
      SyncWalk      ;motion.sc
      StopWalk      ;stopwalk.sc
      ForwardCounter;forcount.sc
    CycleTo         ;motion.sc
      EndLoop       ;motion.sc
      BegLoop       ;motion.sc
    Reverse         ;reverse.sc
    MouthSync       ;sync.sc
    GradualCycler   ;grooper.sc
    MoveCycle       ;movecyc.sc
    RandCycle       ;randcyc.sc
      RTRandCycle   ;randcyc.sc
    Oscillate       ;osc.sc
    RangeOsc        ;rangeosc.sc
    Blink           ;talker.sc
  Motion            ;motion.sc
    MoveTo          ;motion.sc
      Path          ;path.sc
        RelPath     ;path.sc
      RegionPath    ;regpath.sc
    Chase           ;chase.sc
    Follow          ;follow.sc
    Wander          ;wander.sc
    PolyPath        ;polypath.sc
      MoveFwd       ;movefwd.sc
      PChase        ;pchase.sc
      PFollow       ;pfollow.sc
    Jump            ;jump.sc
      JumpTo        ;jump.sc
    Orbit           ;orbit.sc
    DPath           ;dpath.sc
      RelDPath      ;reldpath.sc
    Track           ;track.sc
    Approach        ;approach.sc
  Polygon           ;polygon.sc
  Sync              ;sync.sc
  ScriptSync        ;sync.sc
  Feature           ;feature.sc
    View            ;actor.sc
      Prop          ;actor.sc
        Actor       ;actor.sc
          Ego       ;ego.sc
          Cat       ;cat.sc
        Narrator    ;talker.sc
          Talker    ;talker.sc
        Door        ;door.sc
  User              ;user.sc
  Block             ;block.sc
    Cage            ;block.sc
  File              ;file.sc
  SysWindow         ;window.sc
    Window          ;window.sc
    BorderWindow    ;bordwind.sc
      InsetWindow   ;bordwind.sc
    DlgWindow       ;dlgedit.sc
  Cue               ;game.sc
  Game              ;game.sc
  Region            ;game.sc
    Room            ;game.sc
  StatusLine        ;game.sc
  Messager          ;messager.sc
  ClickMenu         ;polyedit.sc
  MessageObj        ;conv.sc
  Flags             ;flags.sc
