(version 2)
(include "sci.sh")
(exports
    0 crocodilemanMonster
)
(use "Main")
(use "CombatIcon")
(use "Cycle")
(use "Obj")
(script 585)



(instance public crocodilemanMonster of Monster
    (properties
        x 174
        y 136
        view 581
        loop 4
        roar 907
        primDamage 10
        secDamage 8
        tertDamage 8
        armorValue 7
        monHP 200
        spellHitX 174
        spellHitY 86
    )

    (method (init param1)
        (send global2:picture(560))
        (super:init(rest param1))
        (self:
            hide()
            setScript(sFight)
        )
        (torso:init())
        (send gLongSong:
            setLoop(-1)
            changeTo(154)
        )
    )


    (method (getHurt)
        (self:setScript(sReact))
        (super:getHurt())
    )


    (method (defenseLevel)
        return 160
    )

)
(instance torso of MonsterProp
    (properties
        x 174
        y 136
        view 581
        loop 1
    )

    (method (cue)
        (send gWarriorObj:autoDodge())
        (if (not 
        (if ((== (send gWarriorObj:view) 26) or (== (send gWarriorObj:view) 27))
        )(else
            == (send gWarriorObj:view) 555
        )
)
            (send gWarriorObj:getHurt((send gMonster:primDamage)))
        )(else
            (send gLongSong2:
                number(940)
                play()
            )
        )
    )

)
(instance sFight of Script
    (properties)

    (method (changeState newState)
        (switch (= state newState)
            (case 0
                (if (not Random(0 2))
                    (crocodilemanMonster:setCycle(End torso))
                    (torso:
                        setLoop(3)
                        setCycle(End)
                    )
                )
                = ticks (/ Random(90 180) global209)
            )
            (case 1
                (torso:
                    setLoop(Random(2 3))
                    setCycle(End self)
                )
            )
            (case 2
                (send gWarriorObj:autoDodge())
                (if (not 
                (if ((== (send gWarriorObj:view) 26) or (== (send gWarriorObj:view) 27))
                )(else
                    == (send gWarriorObj:view) 555
                )
)
                    (if (== (torso:loop) 2)
                        (send gWarriorObj:getHurt((send gMonster:secDamage)))
                    )(else
                        (send gWarriorObj:getHurt((send gMonster:tertDamage)))
                    )
                )(else
                    (send gLongSong2:
                        number(940)
                        play()
                    )
                )
                (torso:setCel(0))
                = ticks (/ Random(90 180) global209)
            )
            (case 3
                (self:init())
            )
        )
    )

)
(instance sReact of Script
    (properties)

    (method (changeState newState)
        (switch (= state newState)
            (case 0
                (torso:
                    setLoop(1)
                    setCel(0)
                    setCycle(End self)
                )
                = ticks 60
            )
            (case 1
                (send gMonster:whimper())
                = ticks (- (/ Random(45 180) global209) 14)
            )
            (case 2
                (send gMonster:setScript(sFight))
            )
        )
    )

)
