(version 2)
(include "sci.sh")
(exports
    0 rowdyRgn
)
(use "Main")
(use "Game")
(use "Obj")
(script 91)



(instance public rowdyRgn of Rgn
    (properties)

    (method (init)
        (if (not proc999_5(gGNumber 220 235 240 250 400))
            (send gGameMusic2:
                number(235)
                loop(-1)
                play()
            )
            (if ((== gNumber 235) or (== gNumber 240))
                (send gGameMusic2:setVol(127))
            )(else
                (send gGameMusic2:setVol(63))
            )
        )(else
            (if (proc999_5(gNumber 235 240))
                (send gGameMusic2:setVol(127))
            )(else
                (send gGameMusic2:setVol(63))
            )
        )
        (super:init())
    )


    (method (dispose)
        (send gGameMusic2:fade(0 30 12 1))
        (super:dispose())
    )


    (method (newRoom newRoomNumber)
        = keep proc999_5(newRoomNumber 220 235 240 250 400)
        = initialized 0
    )

)
