Cycle (of Obj)¶
-
class
Cycle¶ Defined in Cycle.sc.
The base class for all cyclers. Cyclers are responsible for changing the cel of a
ProporActorover time, giving the illusion of animation.
Subclasses: Smopper, FlickerCycler, Fwd, MouthSync, Rev, Blink, CT, ROsc, Osc, RandCycle, MCyc, Grycler.
Properties¶
Defined in Cycle:
| Property | Description |
|---|---|
| client | The object to which this is attached. |
| caller | The object that is cue()’d when the cycle is complete. |
| cycleDir | cdFORWARD or cdBACKWARD. |
| cycleCnt | |
| completed |