Prop
Dialog
Motion
CT
Cycle
Obj
SysWindow
Blk
Narrator
Talker
IconI
ControlIcon
List
Script
Control
DIcon
DButton
Actor
Set
Smopper
DSelector
Fwd
IconBar
Code
BorderWindow
InvI
Jump
Collect
PolyPath
View
MoveTo
DPath
SRDialog
Rgn
Scaler
Inv
EventHandler
Game
Ego
Feature
MouthSync
Defined in Sync.sc.
This is a cycling class used by Talker. It is driven off lip-sync information, and chooses the correct mouth cel for the Talker.
Inherited from Cycle:
init
doit
dispose
cue