The SCI1.1 class libraryΒΆ
- Classes
- Actor (of
Prop) - AnimDialog (of
Dialog) - Approach (of
Motion) - Beg (of
CT) - Blink (of
Cycle) - Blk (of
Obj) - BorderWindow (of
SysWindow) - Cage (of
Blk) - Chase (of
Motion) - ChoiceNarrator (of
Narrator) - ChoiceTalker (of
Talker) - Code (of
Obj) - Collect (of
Obj) - Control (of
Obj) - ControlIcon (of
IconI) - ControlItem (of
ControlIcon) - Controls (of
List) - Conversation (of
List) - CT (of
Cycle) - Cue (of
Obj) - CueObj (of
Script) - Cursor (of
Obj) - Cycle (of
Obj) - DButton (of
Control) - DCIcon (of
DIcon) - DColorButton (of
DButton) - DEdit (of
Control) - Dialog (of
List) - DialogEditor (of
List) - DIcon (of
Control) - Door (of
Prop) - DPath (of
Motion) - DSelector (of
Control) - DText (of
Control) - Ego (of
Actor) - End (of
CT) - Event (of
Obj) - EventHandler (of
Set) - Feature (of
Obj) - FeatureWriter
- FiddleStopWalk (of
Smopper) - File (of
Obj) - FileSelector (of
DSelector) - Flags (of
Obj) - FlickerCycler (of
Cycle) - Follow (of
Motion) - ForwardCounter (of
Fwd) - Fwd (of
Cycle) - Game (of
Obj) - GameControls (of
IconBar) - Gauge (of
Dialog) - Grooper (of
Code) - Grycler (of
Cycle) - IconBar (of
Set) - IconI (of
Obj) - Inset (of
Code) - InsetWindow (of
BorderWindow) - Inv (of
IconBar) - InvI (of
IconI) - InvItem (of
InvI) - Jump (of
Motion) - JumpTo (of
Jump) - List (of
Collect) - MCyc (of
Cycle) - MessageObj (of
Obj) - Messager (of
Obj) - Motion (of
Obj) - MouthSync (of
Cycle) - MoveFwd (of
PolyPath) - MoveTo (of
Motion) - Narrator (of
Prop) - Obj
- OnMeAndLowY (of
Code) - Orbit (of
Motion) - Osc (of
Cycle) - PAvoider (of
Code) - PChase (of
PolyPath) - PFollow (of
PolyPath) - PolyEdit (of
List) - Polygon (of
Obj) - PolyPath (of
Motion) - Print (of
Obj) - PriorityTalker (of
Talker) - Prop (of
View) - PseudoMouse (of
Code) - RandCycle (of
Cycle) - RegionPath (of
MoveTo) - RelDPath (of
DPath) - Restore (of
SRDialog) - Rev (of
Cycle) - Rgn (of
Obj) - Rm (of
Rgn) - ROsc (of
Cycle) - Save (of
SRDialog) - Scaler (of
Code) - ScaleTo (of
Scaler) - Script (of
Obj) - ScrollableInventory (of
Inv) - ScrollInsetWindow (of
BorderWindow) - Set (of
List) - SL (of
Obj) - Slider (of
IconI) - SmoothLooper (of
Code) - Smopper (of
Cycle) - Sound (of
Obj) - Sounds (of
EventHandler) - SpeakWindow (of
SysWindow) - SQ5 (of
Game) - SQEgo (of
Ego) - SRDialog (of
Dialog) - StopWalk (of
Fwd) - Sync (of
Obj) - SysWindow (of
Obj) - Talker (of
Narrator) - Timer (of
Obj) - TO (of
Obj) - Track (of
Motion) - User (of
Obj) - View (of
Feature) - Walk (of
Fwd) - Wander (of
Motion) - Window (of
SysWindow)
- Actor (of
- Script Files
- Actor.sc
- Approach.sc
- Blk.sc
- BorderWindow.sc
- Chase.sc
- ChoiceTalker.sc
- ColorInit.sc
- Controls.sc
- Cycle.sc
- DCIcon.sc
- DColorButton.sc
- DebugRoomInit.sc
- DialogControls.sc
- DialogEdit.sc
- DisposeLoad.sc
- Door.sc
- DPath.sc
- Ego.sc
- Feature.sc
- FeatureWriter.sc
- File.sc
- FileSelector.sc
- Flags.sc
- FlickerCycler.sc
- Flip.sc
- Follow.sc
- ForwardCounter.sc
- Game.sc
- GameControls.sc
- Gauge.sc
- Grooper.sc
- Helpers.sc
- IconI.sc
- Inset.sc
- InvI.sc
- InvItem.sc
- Jump.sc
- Main.sc
- MCyc.sc
- MessageObj.sc
- Messager.sc
- MoveFwd.sc
- Obj.sc
- Orbit.sc
- Osc.sc
- PAvoider.sc
- PChase.sc
- PFollow.sc
- Polygon.sc
- PolygonEdit.sc
- PolyPath.sc
- Print.sc
- PriorityTalker.sc
- PseudoMouse.sc
- RandCycle.sc
- RegionPath.sc
- RelDPath.sc
- Rev.sc
- ROsc.sc
- Scaler.sc
- ScaleTo.sc
- ScrollableInventory.sc
- ScrollInsetWindow.sc
- SettingsPane.sc
- Slider.sc
- SmoothLooper.sc
- Smopper.sc
- Sound.sc
- SpeakWindow.sc
- SQEgo.sc
- SRDialog.sc
- StopWalk.sc
- Sync.sc
- SysWindow.sc
- Talker.sc
- Timer.sc
- Track.sc
- User.sc
- Wander.sc
- Public Procedures
- AddPolygonsToRoom (Main.sc)
- AddToScore (Main.sc)
- AimToward (Main.sc)
- AngleDiff (Helpers.sc)
- Bclear (Main.sc)
- Bset (Main.sc)
- Btest (Main.sc)
- ColorInit (ColorInit.sc)
- CreateNewPolygon (Main.sc)
- DebugPrint (Main.sc)
- DebugRoomInit (DebugRoomInit.sc)
- Die (Main.sc)
- DisposeLoad (DisposeLoad.sc)
- DoesRectContain (Obj.sc)
- EditPrint (Print.sc)
- FlipFeature (Flip.sc)
- FlipPolygons (Flip.sc)
- FormatPrint (Print.sc)
- GetMouseRelease (Controls.sc)
- GetNumber (Controls.sc)
- GetTotalLength (Print.sc)
- GetValueAt (Obj.sc)
- HideStatus (Main.sc)
- IsFacing (Helpers.sc)
- IsObjectOnControl (Main.sc)
- IsOneOf (Obj.sc)
- IsOnScreen (Helpers.sc)
- Max (Obj.sc)
- Min (Obj.sc)
- Modulo (Obj.sc)
- Perform (Obj.sc)
- RestorePreviousHandsOn (Main.sc)
- SetUpEgo (Main.sc)
- Sign (Obj.sc)
- TextPrint (Print.sc)