Community
General and Everything Else => The Games and other Sierra Adventure stuff => Topic started by: MusicallyInspired on December 17, 2015, 11:23:59 AM
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How do you do it? Like, I have a premise but no idea how to expand on it. Story writing has always been a skill that has eluded me. I just don't know where to start.
Puzzles are the other problem. Story kind of calls for it when it needs it, I guess, but it, like story, always seems like a huge thing that I can't get right. Am I blowing it out of proportion?
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Just for starters, I'm a pervert with nostalgia goggles.
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Not sure it really applies to classic adventure games, but this is a great video on puzzle design:
https://www.youtube.com/watch?v=OGSeLSmOALU
As for story, I'm completely clueless.
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Interesting. Jonathan Blow is a smart fellow. Good to see he spoke a bit about this. I'll definitely check it out later.
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Or... you could always just remake everyone elses work ;)
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Or... you could always just remake everyone elses work ;)
Or do books 2 and 3 of Betrayed Alliance. God knows I'll never get around to it ;D