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General and Everything Else => The Games and other Sierra Adventure stuff => Topic started by: MusicallyInspired on February 20, 2016, 03:49:49 AM

Title: King's Quest VI - New Ending
Post by: MusicallyInspired on February 20, 2016, 03:49:49 AM
Here's what I've been messing with the past few days. :)

https://www.youtube.com/watch?v=wA0_Ttt4kZ4 (https://www.youtube.com/watch?v=wA0_Ttt4kZ4)
Title: Re: King's Quest VI - New Ending
Post by: troflip on February 20, 2016, 04:04:08 AM
That is amazing!
Title: Re: King's Quest VI - New Ending
Post by: Collector on February 20, 2016, 12:46:07 PM
Post that in the SHP facebook group.
Title: Re: King's Quest VI - New Ending
Post by: MusicallyInspired on February 20, 2016, 12:47:55 PM
I did.
Title: Re: King's Quest VI - New Ending
Post by: Kawa on February 20, 2016, 01:09:25 PM
It's hard to tell from a video but is that in-engine or what?
Title: Re: King's Quest VI - New Ending
Post by: MusicallyInspired on February 20, 2016, 01:12:38 PM
Totally in-game. No post production at all, besides upscaling and aspect ratio correction done with Virtual Dub.
Title: Re: King's Quest VI - New Ending
Post by: Kawa on February 20, 2016, 01:21:39 PM
That's epic.
Title: Re: King's Quest VI - New Ending
Post by: OmerMor on February 20, 2016, 05:10:52 PM
Great job Brandon!
Title: Re: King's Quest VI - New Ending
Post by: gumby on February 20, 2016, 06:51:42 PM
Yeah, very nice!
Title: Re: King's Quest VI - New Ending
Post by: MusicallyInspired on February 20, 2016, 07:02:12 PM
Thanks. :)