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SCI Programming => SCI Syntax Help => Topic started by: gumby on September 07, 2017, 05:04:09 AM
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I'm trying to create in-game mapping functionality, but a single 320x200 pic is just too small - I figure I need about 4 times the size of a standard room pic. Anyone know of a SCI1.1 game that implemented room pic scrolling that I could decompile to see how they did it? Or if there is another way of accomplishing this in a similar manner?
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Do you need actual real-time scrolling, or can you fake it with some arrow icons and the scrolling DrawPic styles?
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I think only SCI32 can do the actual scrolling screen thing (horizontally, anyway), but using a trick like lskovlun mentioned might work.
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Do you need actual real-time scrolling, or can you fake it with some arrow icons and the scrolling DrawPic styles?
Doesn't need real-time, so that should work. Thanks.