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AGI Programming => Mega Tokyo AGI Archive => Topic started by: Mokalus of Borg on January 03, 2002, 03:54:46 PM

Title: New Utility: AGI to SCI picture converter
Post by: Mokalus of Borg on January 03, 2002, 03:54:46 PM
I've just put a new utility on my website - an AGI to SCI picture converter. It's not perfect, but it works. This is technically just a beta release, but that's just because I'm the only one who's tested it yet.
This is the first part of a suite of utilities I plan to create, for converting AGI games to SCI.
Get it here (http://www.angelfire.com/games/hexdomain/completed). It's the PIC2PIC link.

Mokalus of Borg

PS - I know BriPro already released "ap2sp" to do the same job.
PPS - But it didn't work properly for me.
Title: Re: New Utility: AGI to SCI picture converter
Post by: Greg on January 04, 2002, 07:17:24 AM
dark blue links on a black background are unreadable!!!

Title: Re: New Utility: AGI to SCI picture converter
Post by: Chris Cromer on January 04, 2002, 07:22:01 AM
Nice site. That UHS decryption thing is usefull. I hat using qbasic to decrypt it though I have to do it one line at a time. I will have to build one in vbasic or c++. Well I will try out that AGI to SCI pic thing again hopefully this one works. I never could get Brians to work.
Title: Re: New Utility: AGI to SCI picture converter
Post by: Zero on January 04, 2002, 03:08:42 PM
Ya cool site lke the layout. :o
Title: Re: New Utility: AGI to SCI picture converter
Post by: Mokalus of Borg on January 04, 2002, 03:19:38 PM
Quote
dark blue links on a black background are unreadable!!!

I could make them brighter blue, I guess. They've never seemed to be that dark on my monitor, but if someone's having trouble, there must be something wrong.

Mokalus of Borg

PS - I hope PIC2PIC works for everyone.
PPS - Next release will be an AGI to SCI vocab converter.
Title: Re: New Utility: AGI to SCI picture converter
Post by: Zero on January 04, 2002, 03:42:05 PM
Cool it would look better. :o
Title: Re: New Utility: AGI to SCI picture converter
Post by: Chris Cromer on January 05, 2002, 03:34:53 PM
After I downloaded the Python interpreter I could not install it because my hard drive is full. Man this sucks I can't try out the AGI to SCI converter.
Title: Re: New Utility: AGI to SCI picture converter
Post by: Zero on January 05, 2002, 03:36:12 PM
:-[
Title: Re: New Utility: AGI to SCI picture converter
Post by: Chris Cromer on January 05, 2002, 03:40:34 PM
I just had a look at my hard drive and it says i have 2gb left. But the error message says I don't have enough space left this is strange. Is there any chance you might be able to include a binary or make the program in a standard language liks c++ or something.
Title: Re: New Utility: AGI to SCI picture converter
Post by: Mokalus of Borg on January 05, 2002, 08:48:29 PM
If your PC is reporting the free space on your drive incorrectly, try running Scandisk (if you're using Windows, that is).
Unfortunately, Python doesn't compile to standalone executables, so that option is out. Translating to C would be possible, but expect to wait a while for translation and testing. I'll get right on it. You might have it within two weeks.

Mokalus of Borg

PS - Hopefully, though, you can sort out your disk space problems before then.
PPS - And it might not be ANSI C when I'm done with it...
Title: Re: New Utility: AGI to SCI picture converter
Post by: Chris Cromer on January 05, 2002, 09:36:10 PM
I can wait for however long it takes its not like I was able to get Brians to work so I am used to not having that util. I don't really care what language you port it to as long as it can be compiled as a binary after its ported. I currently have these languages so one of these would be nice: Visual C++, Visual J++, Qbasic, Visual Basic, Visual FoxPro.

The problem has something to do with that python interpreter install program. All of my other install programs say that I have 3gb free(I cleaned out my web cache so I gained a whold gb(too much web surfing)). I guess python is having trouble detecting my free space.
Title: Re: New Utility: AGI to SCI picture converter
Post by: Mokalus of Borg on January 06, 2002, 01:54:00 AM
The Python source code (http://ftp://ftp.python.org/pub/python/2.2/Python-2.2.tgz) for Visual C++ is available from the Python website (http://www.python.org), so that's another option for you.

Mokalus of Borg

PS - In the meantime, I'll compile something from QBasic.
PPS - It'll still be a while.
Title: Re: New Utility: AGI to SCI picture converter
Post by: Chris Cromer on January 06, 2002, 04:00:53 AM
I have no problem with waiting. I think it would be well worth the wait infact because you will probably fix bugs and stuff before porting it.
Title: Re: New Utility: AGI to SCI picture converter
Post by: Zero on January 06, 2002, 05:17:02 AM
AGISCI is right.  ;)
Title: Re: New Utility: AGI to SCI picture converter
Post by: Chris Cromer on January 06, 2002, 07:38:18 AM
You can call me Chris. AGISCI is just a nickname for these message boards.
Title: Re: New Utility: AGI to SCI picture converter
Post by: Zero on January 06, 2002, 07:41:47 AM
Ok Chirs is right.  ;D
Title: Re: New Utility: AGI to SCI picture converter
Post by: Mokalus of Borg on January 12, 2002, 09:04:38 PM
The latest release, version 1.1.0b, includes a standalone executable, and it's source code (QBasic), as requested. The download is about 40kb. Get it from here (http://www.angelfire.com/games/hexdomain/completed/agi2sci/index.html).

Mokalus of Borg

PS - In-house testing is continuing.
PPS - Expect a full release in about a month.
Title: Re: New Utility: AGI to SCI picture converter
Post by: Chris Cromer on January 12, 2002, 09:11:29 PM
Cool thanks for porting it to QBasic now I can actually try it. I think I will try it with a pic from V.
Title: Re: New Utility: AGI to SCI picture converter
Post by: Chris Cromer on January 12, 2002, 09:32:35 PM
Well it works somewhat. The V pic that I tried came out about halfway correct the other half was distorted and took SCI Studio a long time to load. Then I tried a simpler pic from V and all I got was a white screen and black at the bottom(resembled a AGI game running.) and nothing else.
Title: Re: New Utility: AGI to SCI picture converter
Post by: Mokalus of Borg on January 13, 2002, 04:39:39 PM
The QB version isn't the main program, so I don't think I'll be debugging it. Did the V screens involve the PLOT commands? I'm still working on those. Once they're done to my satisfaction, I'll start testing on "wild" screens, rather than the "tame" test cases I've constructed.

Mokalus of Borg

PS - Are the pics you tested in the V demo?
PPS - If so, which numbers are they?
Title: Re: New Utility: AGI to SCI picture converter
Post by: Chris Cromer on January 13, 2002, 06:09:43 PM
Only one of the screens I tried is in the released version of V it is picture number 2. The other one is a replacement picture for the intro.
Title: Re: New Utility: AGI to SCI picture converter
Post by: Mokalus of Borg on January 16, 2002, 04:25:07 PM
I just found "py2exe", a neat little Python compiler, so I've released a new package here (http://www.angelfire.com/games/hexdomain/completed/agi2sci). The "Win32 binary distribution" includes this new executable, plus a .dll file required to run it.

Mokalus of Borg

PS - This will, hopefully, mean fewer bugs for me to sort through.
PPS - And faster releases for all of you.