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AGI Programming => Mega Tokyo AGI Archive => Topic started by: Chris Cromer on November 13, 2001, 09:32:16 PM
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I am makeing a online tutorial I have completed all of it except for what the unknown commands do. I need to know what each of them do and would appreciate it if someone could give me a brief disciption on how to use each of them. Thanks.
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Funnily enough the AGI specs have some of these in detail.
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I got most of this stuff from a compilation of lots of AGI stuff, I don't really remember where the information came from and how many documents it came from though. The only things that I don't have documents on are what the unknowns do. I only knew what unknown170(mother goos),173(mother goose), and 181(playing aroung with AGI) did, I found these out while haveing a look through Sierra's AGI games. Thanks for helping me out I will put this stuff in the tutorial and I will be sure to give credit where due.
Also where is the most up to date version of the AGI Specs the version I have does not cover the unknown commands.
Hey Nailhead since you are updateing AGI Studio why not change the names of the commands from unknown(number) to their proper names.
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While I was asking about unknow commands I forgot to ask about this one from the AGI Studio Help file:
Syntax
set.upper.left(A,B);
The purpose of this command is not currently known.
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Hey Nailhead since you are updateing AGI Studio why not change the names of the commands from unknown(number) to their proper names.
Added to the list, thanks!
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u8 *cmd_set_upper_left(u8 *c)
{
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All right thanks, now I can finish the tutorial. I have all of it online already except for the unknown commands which I am still writing into my own words. After I finish I plan on putting it into a zip file for people to download.