Community
SCI Programming => Mega Tokyo SCI Archive => Topic started by: Brian Provinciano on April 28, 2002, 08:54:48 AM
-
If you check my SCI Studio site (http://www.bripro.com/scistudio), you'll find my new SCI Disassembler! Well, it's not actually new, I've been working on it since 2000, but it's finally been released.
Along with that is a new version of SCI Studio, with critical updates to the compiler.
Finally, I've been using my disassembler to create a template game, recoding every script, line by line into SCI Studio's language. It's hard work, but needs to be done, and the reward will be great! Imagine seeing the "File->New Game->Create from Template" and your "Intro/Opening Screen" for SCI! It will happen!
-
Yippe, that dissasembler should be pretty usefull. Now I won't have to ask as many question about SCI, I can just look and see how it works for my self. :)
This should greatly help in my making a template game. :)
-
Just one problem with the new SCI Studio, it says I don't have BORLNDMM.DLL and won't let me run it. :( I need this DLL to run it and would appreciate if somewould would send it to me at agigames@agigames.com
-
Shesh, I found borlnd.dll on the internet and put it in the directory... now it is compaining about cc3250mt.dll
I can't stand this... Brian maybe you should include all the dlls that are needed to run it.
-
Cool down there chum! I just forgot to check the "static link" button. I always release my programs with all the DLLs.
Get the static version (890KB) at:
http://www.bripro.com/scistudio/files/scistudio20.zip
-
Sorry, I have just been having to find and download all the dll's I finally found them all at http://members.aol.com/rf23exe/dll.zip
But I guess it doesn't matter, so I guess I should download that version of SCI Studio with the dll's included.
-
Well it looks like making the template game using the decompiled scripts an't going to be so easy... it looks very different from the programming in kernels stuff I have been doing...
-
Don't worry :)
I'm working on the disassembling/template so you don't even need to. When I'm done, we'll have a template game and you'll be able to create your game as easily as possible.
-
That is great, but I am still going to work on my template in my spare time, I think it is the challenge of making something from scratch that is really fun. I did the same with AGI a while back, I made my own template from scratch, in fact I made quite a few different templates about 7 in all a few of which I never actually distributed. Plus this will give me a chance to learn more about SCI.