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AGI Programming => Mega Tokyo AGI Archive => Topic started by: Tripitaka on May 23, 2002, 01:55:26 AM

Title: Buddhies (game)
Post by: Tripitaka on May 23, 2002, 01:55:26 AM
Hey all,

I've been working for a while on an AGI game.  Unfortunately real life was messing with my free time more than I thought it would ;D , and the web site was down for a while, but I've put it back up.  The plot has also changed significantly from the original idea.

http://home.davidyeung.ca/buddhies/game/

Questions/comments are welcome.

--
Tripitaka

Title: Re:Buddhies (game)
Post by: Rich on May 23, 2002, 02:17:24 AM
Wow! Your screengrabs look fantastic! I'm really looking forward to this game. It has a quality that rivals, perhaps even surpasses some of the original Sierra stuff. Keep up the good work!
Title: Re:Buddhies (game)
Post by: Nailhead on May 29, 2002, 05:01:19 PM
Bravo! Looking very good, those screenshots are awesome!
Title: Re:Buddhies (game)
Post by: Adam on May 30, 2002, 01:30:34 AM
I really like the 45 degree diagonal rooms.  It has a distinct quality, a difference in perspective, that's quite refreshing!  Excellent work so far!  Any possibilities for a demo/teaser?
Title: Re:Buddhies (game)
Post by: Tripitaka on May 30, 2002, 02:01:38 AM
I'm quite busy in real life right now.  I would really like to make a trailer or demo but it would be some time before I'm free to work either on that or the game.  I'll keep you guys informed through this board when I make any progress.