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SCI Programming => Mega Tokyo SCI Archive => Topic started by: Roman on May 26, 2002, 03:46:26 AM

Title: How to modify resource in SCI1 Game (Larry 6)
Post by: Roman on May 26, 2002, 03:46:26 AM
 ???

I need to modyfy some sound resource in SCI1 game
Larry 6 CD SVGA , but i don`t know how it doing ?
Title: Re:How to modify resource in SCI1 Game (Larry 6)
Post by: Chris Cromer on May 26, 2002, 03:54:59 AM
Well first off their isn't much you can do with sound in any SCI version. I tried converters... and they didn't work.

As for sound in SCI1... SCI0 support still isn't finished so until SCI1 is definately out of the question.
Title: Re:How to modify resource in SCI1 Game (Larry 6)
Post by: Brian Provinciano on May 26, 2002, 01:50:24 PM
LSL6 SVGA CD is actually SCI2 if I remember correctly. In that case, you absolutely can't edit them unless you can get your hands on Sierra's tools. Heh, if we could've gotten our hands of them, do you think I'd have been working on SCI Studio for over three years? hehe
Title: Re:How to modify resource in SCI1 Game (Larry 6)
Post by: Chris Cromer on May 26, 2002, 02:09:34 PM
So there was an SCI2? I only knew about SCI0, SCI1, SCI01, SCI32. Is there any other versions besides these?
Title: Re:How to modify resource in SCI1 Game (Larry 6)
Post by: Brian Provinciano on May 26, 2002, 02:13:31 PM
SCI2 is very similar to SCI11. It was used in CB2. That LSL6 CD could be SCI32, I'm not sure. SCI32 was the last SCI version that I know of.
Title: Re:How to modify resource in SCI1 Game (Larry 6)
Post by: lskovlun on May 29, 2002, 11:25:27 AM

SCI2 is very similar to SCI11. It was used in CB2. That LSL6 CD could be SCI32, I'm not sure. SCI32 was the last SCI version that I know of.


I don't know where that version number comes from (and yes,
I have seen it myself). Technically speaking, the interpreter
for CB2 is SCI1.1. I suspect that LSL6/CD uses the
same interpreter as the floppy version - 1.001.113.