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SCI Programming => Mega Tokyo SCI Archive => Topic started by: Pikachu14 on August 07, 2002, 06:25:44 AM

Title: Sauruses/Saurii
Post by: Pikachu14 on August 07, 2002, 06:25:44 AM
In the Quest for Glory games (as far as I played them), the game would talk about Saurii like this: "... Sauruses (saurii, you decide) ..."

I was wondering if I should add an option to select your own personal preference as to which plural to use. Feasable?
Title: Re:Sauruses/Saurii
Post by: Nick Sonneveld on August 07, 2002, 07:35:39 AM
I think it's a feature that very little people will notice or care about unfortunately.  I think it would be better if your time was spent on something else.. like the story. :)

- Nick
Title: Re:Sauruses/Saurii
Post by: Pikachu14 on August 08, 2002, 11:58:31 AM
Ah, but I don't write the story! That's Cap'n Henk's job!
Title: Re:Sauruses/Saurii
Post by: Pikachu14 on August 08, 2002, 12:27:15 PM
While we're on the subject of choices, how do I do this?
(http://www.classicgaming.com/agisci/sgui3s.gif)
Image stolen from another thread without permission

It's a great way to actually make the choice.
Note: I mean the checkboxes.
Title: Re:Sauruses/Saurii
Post by: Brian Provinciano on August 08, 2002, 01:08:07 PM
Those controls were hand coded by me. I created DCheckBox of Control and added a drawing method to draw their view (checked, unchecked, etc.) and text. I also added a handler to check/uncheck them upon click of course :)

You shouldn't have trouble making one if you've done the custom button tutorial, but now that you bring it up, I suppose that'll be one of the next tutorials I'll make :)

Keep your eyes peeled!