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SCI Programming => SCI Syntax Help => Topic started by: Cloudee1 on January 04, 2011, 11:01:15 PM
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So it's time. I need to know how to use loop points. Here's the situation... I have a music track with 3 points and each loop area is 5 seconds. When you start a musician, loop 1 plays a single instrument. start a second musician and we jump to loop 2 that plays both instruments. if the first musician stops we go to loop 3 with only second instrument playing. But I don't know how to tell it to jump around between the loop points.
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I think the way Sierra did that type of thing was to have different sound files altogether. I think you can only use 1 loop region in a sound.