Community
AGI Programming => Mega Tokyo AGI Archive => Topic started by: ehcb on October 19, 2002, 02:38:01 PM
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How, when you've finished a game, do you make sure that people can't load it into AGIstudio and look at the source files?
If I ever make a game I'd rather people used it as a game as opposed to a tutorial...
???
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Well, you can encrypt an AGI game, but we already have the decryption tools. Any time I see something cool in a game, I look at the code so I can learn something new.
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Yeah, I do that with a lot of games. Just to see how to add a certain effect to my game. Just to know it exists ;).
-Allyb-
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Yeah, I do that too...
I just don't want people ruining it for themselves...
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Unfortunately, you're in a community of AGI developers who have tools that can easily decompile games into barely-readable code.
About the only people who wouldn't be able to ruin the game for themselves even if they should so desire would be non-developers.
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Very well...
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yah i love looking at other people's games source!!! jeeze, if it wearnt for me not viewing other source, id be making games like snowboarding!!! lol. that game sucked huh. i may make a new version, im thinking of making it 2 player. that would kick ass. i wanted to add different courses to go in and stuff. i made that in winter time, and i was snowboarding, thats what inspired me. plus i told my friends i was gonna make a game snowboarding, and they didnt believe i could, then i proved them wrong. sorry for going off topic.