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AGI Programming => Mega Tokyo AGI Archive => Topic started by: Jelle on October 31, 2002, 06:02:49 AM

Title: 1000th memory bug (I think)
Post by: Jelle on October 31, 2002, 06:02:49 AM
I'm making this game, and when playing it, it sometimes suddenly closes. No message. It just stops and I go back to windows.

Is that a memory issue?

I enter a certain room (let's say no 1), and leave it to get in room no 2, I do some stuff in room no2, set some flags and then when I get back in room no1 everything shuts down. The weird thing is, it only shuts down when the ego reaches a certain position (there's nothing special about the position: no signal line, no blocks,...)

It's driving me insane! ???

Title: Re:1000th memory bug (I think)
Post by: Jelle on October 31, 2002, 06:17:15 AM


[attachment deleted by admin]
Title: Re:1000th memory bug (I think)
Post by: Kon-Tiki on October 31, 2002, 08:05:00 AM
Quote
16-bits MS-DOS-subsystem
Code: [Select]
D:\progra~2\agistu~2\jogA\CAPTAI~1\CQI.com
The NTVDM-CPU has found an incorrect instruction.
CS: 4040 IP: 7090 OP: 0f 0f 0f 0f 0f
<cancel>   <ignore>

-Kon-Tiki-
Title: Re:1000th memory bug (I think)
Post by: Nick Sonneveld on October 31, 2002, 07:36:25 PM
send it to me.. I'll have a look
does it work in NAGI?

- Nick
Title: Re:1000th memory bug (I think)
Post by: Jelle on November 01, 2002, 10:20:58 AM
I've tried to send it to you, but your hotmail inbox is full...
Title: Re:1000th memory bug (I think)
Post by: Nick Sonneveld on November 01, 2002, 08:42:15 PM
hrmm.. I had an old 125k klez email virus I forgot to delete. :)

restore, restart or view your inventory.

- Nick
Title: Re:1000th memory bug (I think)
Post by: Nick Sonneveld on November 04, 2002, 04:08:14 AM
feel free to send it again. :)  how big is it anyway?

- Nick
Title: Re:1000th memory bug (I think)
Post by: Jelle on November 04, 2002, 11:12:40 AM
I think it's about 600 or 900 kB zipped... (will check it when I get home).

You don't have to check the code anymore (because I started all over again for that particular room).

But maybe I'll send the game anyway (you'll be the first to have a look at it)...



>>> I checked it (I forgot I put it somewhere on the web)... It's 941kB, I'm going home now, maybe I'll send it tonight.
Title: Re:1000th memory bug (I think)
Post by: Nick Sonneveld on November 04, 2002, 04:11:39 PM
try "rebuild VOL files" in agi studio.. might shrink things a bit.  (go to the resource window, then res menu, rebuild)

- Nick