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SCI Programming => Mega Tokyo SCI Archive => Topic started by: RJD on November 25, 2002, 07:23:09 PM

Title: How long demo should be
Post by: RJD on November 25, 2002, 07:23:09 PM
I am working on a demo of my game, but am wondering how long it should be? How may rooms? ???
Title: Re:How long demo should be
Post by: RJD on November 25, 2002, 07:23:55 PM
sorry about the dot thing  ;D
Title: Re:How long demo should be
Post by: RJD on November 25, 2002, 07:25:32 PM
I'll try to fix the poll thing
Title: Re:How long demo should be
Post by: Te Rangi on November 25, 2002, 09:59:15 PM
Eight Plus
Title: Re:How long demo should be
Post by: robingravel on November 25, 2002, 10:08:45 PM
9 rooms with a good story.

Robin Gravel
Title: Re:How long demo should be
Post by: Nick Sonneveld on November 25, 2002, 10:25:37 PM
Number of rooms is inconsequential. :)  Number of puzzles or amount of story-line progression.

You could have a whole game where all the action occurs in one room.

- Nick
Title: Re:How long demo should be
Post by: Pikachu14 on November 26, 2002, 02:47:15 AM
Space Quest I was a 3 room demo once...
Title: Re:How long demo should be
Post by: RJD on November 26, 2002, 04:33:10 PM
Thanks alot. Be watching for a demo soon!