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AGI Programming => Mega Tokyo AGI Archive => Topic started by: engine252 on December 06, 2002, 06:11:19 AM

Title: Resources for pictures
Post by: engine252 on December 06, 2002, 06:11:19 AM
Look i'm not making games or anything but i was wondering where dous anyone get his images from are there some graphers out there that give it for free or what...
Title: Re:Resources for pictures
Post by: Kon-Tiki on December 06, 2002, 07:04:04 AM
We make them ourselves. Some just rip them from other games. For now, only Picedit allows us to make our backgrounds, but vector can convert bmp's to them too. For the props (animations, objects, etc), we use the View Editor in AGI Studio 1.31. Some just rip them again.
I hope this's the answer you were looking for ;D

-Kon-Tiki-
Title: Re:Resources for pictures
Post by: Andrew_Baker on December 06, 2002, 12:16:02 PM
You could even use Vector to covert scanned in pictures or digital photos (in bitmap format, of course).  That would be pretty cool, because then you could have the game based on your real home town.