Community
AGI Programming => Mega Tokyo AGI Archive => Topic started by: Eero R on March 01, 2003, 11:08:33 AM
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When did you first hear about AGI?
I heard about it in mid-2001 and I first came on this board in the end of 2001 (although I didn't write almost almost anything, and when I did, then under different Guest names).
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I heard about it in the year 2000 I think. Eigen was making Al Pond and I looked him programming it. I was still making games with Quick Basic at that time (Reptar was the games name). The game is gone forever for now :-[. Then after a time i got boared of Qbasic and I started to make a game with AGI. It was called Ed Ward: Live another day. No one liked that game. It had really bad pictures and.....anyway it sucked . So that was the story about me and AGI.
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It was back in like 1999-2000 I beleive. Not exactly sure. I didn't register on this board till years later though.
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Together with a friend, I had done game programming for a while... at first it was supposed to be in HTML, when that didn't work out we started using JavaScript. We knew the story all along. Then at some point we found out about AGI and started to work on an AGI version of the JavaScript game (which was never completely finished). I guess that was about 1 1/2 years ago. The game is still in progress and moving on slowly, but steadily... ;)
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Once playing LSL5 I checked the credits. I saw there "Written exclusively in S.C.I". Then I googled SCI and found The Ultimate AGI/SCI page, and there I stumbled on AGI. Downloaded it,.....and now I'm here.
-Eigen
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I 1st knew about AGi in about 1990 or so...i found out what AGI was about 4 years ago
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It was back in like 1999-2000 I beleive. Not exactly sure. I didn't register on this board till years later though.
Same here.