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SCI Programming => Mega Tokyo SCI Archive => Topic started by: Brian Provinciano on March 05, 2003, 10:41:58 PM

Title: SCI Studio 3.0 Released
Post by: Brian Provinciano on March 05, 2003, 10:41:58 PM
It's finally here. After working all day everyday to get it done by today. You wouldn't believe the sleep I've missed, but it's here!

Enjoy!

http://www.bripro.com
Title: Re:SCI Studio 3.0 Released
Post by: XFan2003 on March 05, 2003, 10:57:20 PM
Brian....*puts hand on brians sholder* i love it...it looks great...ive browsed through the tutorial and i see you made some changes. I wanna work with it but its 10 here and i got skool 2morrow. I just wanted to tell you thanx it lux awesome and im sure it will do just fine. Good luck on TechTV and....get some sleep man...oh and a cup of coffee wouldnt hurt. :)


Tom
Title: Re:SCI Studio 3.0 Released
Post by: Te Rangi on March 05, 2003, 11:10:09 PM
WOW LEET AWESOME
Title: Re:SCI Studio 3.0 Released
Post by: Wilco on March 05, 2003, 11:36:03 PM
Brian, you're a legend!
I've only just been introduced to SCI Studio this week, but I've followed the forum and I can't wait to download the new version of SCI Studio! Congrats!
 :D Yay!
Title: Re:SCI Studio 3.0 Released
Post by: Eigen on March 06, 2003, 12:21:29 AM
Wow! :o    What more can I say?  -  THANKS BRIAN!!!!




-Eigen
Title: Re:SCI Studio 3.0 Released
Post by: Paladinlover on March 06, 2003, 12:31:18 AM
I'm downloading it right now.

I can't wait to open it and get all the new goodies from it and the new tutorial.

I see a bright future for you Brian. Do you know how I know that? From observation.

Richard Garriot started out like you. And he ended up becoming the man who invented the PC RPG genre.

Bill Gates started out like you. He worked for a computer company for a chance to use their computers, and now look at him, he's the richest man on earth.

Ken and Roberta Williams, as well as the entire original Sierra cast (the Coles, The two guys from Andromeda, Al Lowe and the rest) all started really small, yet they produced the most loved games in history.

And now thanks to SCI Studio, we can get to making them ourselves... I've delayed my learning till SS3 came out, and now it's time to start making games.

Till next time stay cool 8)
Title: Re:SCI Studio 3.0 Released
Post by: Chris Cromer on March 06, 2003, 12:44:21 AM
Wow this is great, I must say you did an awsome job on this.

I love how fast it is now, things used to take forever to load or would crash on me. So far no bugs that I can see. :)
Title: Re:SCI Studio 3.0 Released
Post by: chibi on March 06, 2003, 03:58:09 AM
i know, i hafe it ::), good job whit some of the pics.
wel have fun whit your one sci studio brian. :)
Title: Re:SCI Studio 3.0 Released
Post by: Pikachu14 on March 06, 2003, 09:10:14 AM
Please ignore whatever Mega Keo posts. He's a retard.

Quote
I know, I have it ::)
But he first downloaded nothing but docs and source code. Lamer.
Quote
Good job with some of the pics.
They are very nice indeed. Too bad I couldn't find the one I drew. :-\
Quote
Well, have fun with your own SCI Studio, Brian. :)
Title: Re:SCI Studio 3.0 Released
Post by: Eero R on March 06, 2003, 09:39:54 AM
SS3 is so great and works so stable! Good job!
Title: Re:SCI Studio 3.0 Released
Post by: Pikachu14 on March 06, 2003, 09:43:45 AM
I wonder if I could do a tutorial of my own: How to convert DemoQuest / LockergnomeQuest to VGA.
Title: Re:SCI Studio 3.0 Released
Post by: Brian Provinciano on March 06, 2003, 09:54:24 AM
I will be porting them to VGA for sure, as I can't release SCI Studio VGA without demo games ;) I will also write a guide to SCI Studio VGA for users of SCI Studio EGA.

You can write any tutorials you wish though.

Now remember guys, SCI Studio VGA and EGA use the EXACT same scripting language, and a similar enough class system. The only significant difference is that instead of doing "IF SAID"s, you check "IF CLICK"s (though it's even easier!). That being said, to all those who have been waiting for SCI Studio VGA to make SCI games, get started with SCI Studio EGA, do the tutorial and all that stuff. That being the case, you'll be coding your VGA games the day SSVGA is released rather than having a long learning curve.

Thanks for all the complements guys! Enjoy SCI Studio!
Title: Re:SCI Studio 3.0 Released
Post by: aaronix on March 06, 2003, 02:38:34 PM
Good job getting all this ready for the show, Brian! ;)
I'll see you in SF for the segment on Friday.

AaronW.
Title: Re:SCI Studio 3.0 Released
Post by: Rob on March 06, 2003, 05:21:09 PM
Do you have to scecify a coordinate rectangle with if click or do you do it something like

(if(Click(lampObject))
  Print("It's a broken lamp.")
)

And

(if(Click(control(ctlNavy)))
  Print("This lake appears to be filled with toxic waste.")
)

?
Title: Re:SCI Studio 3.0 Released
Post by: Chris Cromer on March 06, 2003, 05:31:18 PM
Most likely you have to specify coordinates. But I am not really sure.
Title: Re:SCI Studio 3.0 Released
Post by: Te Rangi on March 06, 2003, 09:47:59 PM
i know, i hafe it ::), good job whit some of the pics.
wel have fun whit your one sci studio brian. :)

Did you go to school with Jeff K?
Title: Re:SCI Studio 3.0 Released
Post by: dreamweaver on March 07, 2003, 01:14:08 AM
you're amazing
Title: Re:SCI Studio 3.0 Released
Post by: Brian Provinciano on March 07, 2003, 01:51:16 PM
You can use coordinates or control colours. I chose to use control colours as it is easier.
Title: Re:SCI Studio 3.0 Released
Post by: Perica Senjak on March 08, 2003, 06:01:44 AM
Wow, the new SCI Studio looks great! (I tried it just out of curiostiy, even though i'm not going to make a game ;D);

I was just wondering: How did you make the Graphics for it? (The logo, buttons etc?); What program did you use?
Title: Re:SCI Studio 3.0 Released
Post by: Brian Provinciano on March 08, 2003, 07:36:23 PM
Thanks! I used a mainly Paint Shop Pro 3/7. I've been using 3 since my Windows 3 days, and still love it, where as I used 7 for the more intricate stuff.
Title: Re:SCI Studio 3.0 Released
Post by: Rob on March 09, 2003, 07:30:25 PM
Brian, the undo button/feature in the cursor editor screen usually if not always returns an error for me.  I am running Windows 2000.  I haven't seen the error in the view editor screen though.  Thank you for getting rid of that annoying but in the pic editor.  I can now use brushes properly.
Title: Re:SCI Studio 3.0 Released
Post by: Brian Provinciano on March 09, 2003, 09:31:09 PM
I'll have a look at it when I get back. Should be easy to fix. BTW, what kind of error are you getting?
Title: Re:SCI Studio 3.0 Released
Post by: Rob on March 10, 2003, 10:50:40 AM
Access violation at address 0041A554 in module "SCIStudio.exe".  Read of address 00000000A