Community

AGI Programming => Mega Tokyo AGI Archive => Topic started by: Corby on April 27, 2003, 10:29:49 PM

Title: cycle.time problem
Post by: Corby on April 27, 2003, 10:29:49 PM
I've been having some problems with the cycle.time command, whenever I add this command to an object, the object does not animate whatsoever. Maybe I'm not using the right variable... what are the variables for this command? In particular, which one is for normal and slow speed? It's weird, sometimes this command works for me, other times it doesn't. Is it possible I'm placing this command line in a wrong spot?
thanks for your time.
Title: Re:cycle.time problem
Post by: robingravel on April 27, 2003, 10:48:24 PM
You need the start.cycling command.  Check also if you didn't use stop.cycling somewhere in your game.

Robin Gravel
Title: Re:cycle.time problem
Post by: Corby on April 28, 2003, 01:58:21 AM
I have the start.cycling command, it's just that when I try to change the speed of the animation, the animation just stops completely. It's very strange.
Title: Re:cycle.time problem
Post by: MagickPoultry on April 28, 2003, 10:10:52 AM
Is the start.cycling command in a place where it gets run every cycle?  If so, and the cycle.time is greater than 1, the cycle gets restarted every time, so there aren't enough cycles for the cel to advance.  If this is the problem, you just have to move start.cycling to a place where it only gets run once.  If that's not the problem, then I have no idea.
Title: Re:cycle.time problem
Post by: Kon-Tiki on April 28, 2003, 10:40:40 AM
Same thing counts for the cycle.time command. It should be runned once as well or it'll give the same problem.

-Kon-Tiki-
Title: Re:cycle.time problem
Post by: Corby on April 30, 2003, 03:19:33 AM
Thanks guys I got it working!  :D
Title: Re:cycle.time problem
Post by: Zero on May 11, 2003, 11:27:34 AM
Hey Corby
When is you game gona be Realeasd????
Title: Re:cycle.time problem
Post by: Chris Cromer on May 11, 2003, 04:59:43 PM
When he finishes it. ;)
Title: Re:cycle.time problem
Post by: Corby on May 11, 2003, 10:13:45 PM
Well.... programming is 50 percent done... pics all done... views all done... no sound as of yet however... we're looking at a week and some.. although I always underguess these things... don't forget about debugging... we'll just have to see i guess.