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AGI Programming => Mega Tokyo AGI Archive => Topic started by: Mallika on June 18, 2003, 06:15:21 AM

Title: AGI walkthroughs
Post by: Mallika on June 18, 2003, 06:15:21 AM
Hi!

I'm a great fan of adventure games, especially the old sierra style ones. I've been playing a lot of the fanmade AGI games, & but i've had to abandon them after getting frustrated as there were no walkthroughs, not even hints!! I need them as i get stuck quite often. I could only find walkthrough for "residence 44", "URI Quest" & "Corby's murder mystery". Are there no hints or no walkthroughs available for the rest or a hints forum?.

Many of the author's sites given in the readme files  are dead & E-mails r not valid. So help me please.

Does no one except me get stuck in the games ?
Title: Re:AGI walkthroughs
Post by: Kon-Tiki on June 18, 2003, 06:32:57 AM
I'm updating my site now. I was planning on redoing the games-part completely and putting a walkthrough for each of my game there. Dunno what the other developers do though. Anyways, most of us just look at the game in AGI Studio when we're stuck, feel rather ashamed, but play further. Still, I agree that there should be more walkthroughs available.

-Kon-Tiki
Title: Re:AGI walkthroughs
Post by: Corby on June 18, 2003, 08:18:23 AM
My game has a walkthrough??? Weird!
Title: Re:AGI walkthroughs
Post by: Mallika on June 18, 2003, 09:48:12 AM
Oops, I meant to write "Al Pond-- Island Quest" not "Corby's mystery!" Sorry. :-[

And I'd really reeally appreciate if someone would tell me where I can find walkthrus for:

1)Napalm Quest   2)V-Graphic adventure. There are a few others too, (I've forgotten which ones though) which I've abandoned after getting thoroughly frustrated.

Another thing, Did anybody play "Agent 005" and get a "logic 8 not found" error message in the lift/elevator?
Title: Re:AGI walkthroughs
Post by: juncmodule on June 18, 2003, 01:34:50 PM
Took me a while to find out where he put this...

http://www.agigames.com/uhs/ (http://www.agigames.com/uhs/)

It has V on it and is some potential for new walkthroughs to be made...

later,
-junc
Title: Re:AGI walkthroughs
Post by: Eero R on June 18, 2003, 02:56:59 PM
They're hints. UHS = Universal Hint System...
Title: Re:AGI walkthroughs
Post by: Andrew_Baker on June 18, 2003, 10:37:18 PM
Yar, I've been getting enough requests for a help document that I'm going to be writing one.  I'll create an HTML doc first and then a UHS file...  thing-y.