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AGI Programming => Mega Tokyo AGI Archive => Topic started by: Mike Haley on February 04, 2004, 04:02:07 PM

Title: GOA is now open source.
Post by: Mike Haley on February 04, 2004, 04:02:07 PM
Just a few days after the one year anniversary, Good Old Adventures has gone open source. This means that you can now create your very own online AGI games, and incorporate them into your web site! Your online AGI game will load up directly in the browser. So, no download is required. This has some interesting advantages too. If you are making an AGI game with AGI Studio, and want to give people a quick preview of it, you can use this to make an online demo. Instead of giving people screenshots, give them a link to your online demo, and let them try it out first hand. These are just some of the possibilities. Good Old Adventures even supports SCI now. So, you can put together online SCI games as well. With some more work on the open source code by developers, maybe it will even support SCUMM, and other engines some day. The possibilities are virtually endless. Let the adventures begin...

You can download the source code at:
http://www.goodoldadventures.com (http://www.goodoldadventures.com)
Title: Re:GOA is now open source.
Post by: Oliver on February 04, 2004, 04:09:51 PM
cool! I've always wanted to make my own online AGI game. Now it's possible :D!

I'll give it a try! ;)
Title: Re:GOA is now open source.
Post by: Patrick on February 04, 2004, 09:08:08 PM
if anyone needs any help...contact me...im an expert  ;)
Title: Re:GOA is now open source.
Post by: Brian Provinciano on February 05, 2004, 04:01:28 AM
Nice! Great work!
Title: Re:GOA is now open source.
Post by: debikkel on February 06, 2004, 05:52:03 AM
I just fixed the code a bit. Should work better in Mozilla / Netscape / Firebird and now has IE50 (Windows) support as well.

I'll break up the code in seperate game-packs soon as well next week.

If you've got any plans on using it, let me know. Would be great to hear about new projects.

- Martin
Title: Re:GOA is now open source.
Post by: Patrick on February 06, 2004, 06:44:53 AM
im going to finish QfG 1...you can view my progress if you wish...

[link posted at a later time]

-Patrick
Title: Re:GOA is now open source.
Post by: Patrick on February 06, 2004, 06:48:39 AM
BTW

http://games.slashdot.org/games/04/02/05/1646236.shtml?tid=126&tid=127&tid=186&tid=202&tid=95 (http://games.slashdot.org/games/04/02/05/1646236.shtml?tid=126&tid=127&tid=186&tid=202&tid=95)
Title: Re:GOA is now open source.
Post by: debikkel on February 06, 2004, 07:00:50 AM
where's the link again? or mail it to me
Title: Re:GOA is now open source.
Post by: Patrick on February 07, 2004, 08:46:07 PM
link to QfG?
Title: Re:GOA is now open source.
Post by: debikkel on February 13, 2004, 04:28:21 AM
yup, what was it again?
Title: Re:GOA is now open source.
Post by: Patrick on February 13, 2004, 06:40:13 AM
http://pat.patat.org/GOASCI (http://pat.patat.org/GOASCI)

this is the first public viewing of it...and i couldnt figure out how to get a character list to load...so i improvised  :)

if you see any problems other than in the garden, please post them here.

have fun guys!
-Patrick
(BTW MK: if you want a uploadable SCI devkit, i can make one to put up)

EDIT: HEY! What gives? How do i fix that problem with the character??? Is the devkit in the open source section not uploadable???